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-rw-r--r--Ryujinx.HLE/HOS/Services/Mii/MiiDatabaseManager.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Mii/MiiDatabaseManager.cs b/Ryujinx.HLE/HOS/Services/Mii/MiiDatabaseManager.cs
index 30bcab95..6ba1b2bf 100644
--- a/Ryujinx.HLE/HOS/Services/Mii/MiiDatabaseManager.cs
+++ b/Ryujinx.HLE/HOS/Services/Mii/MiiDatabaseManager.cs
@@ -132,7 +132,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
if (result.IsFailure())
{
- if (ResultFs.TargetNotFound == result)
+ if (ResultFs.TargetNotFound.Includes(result))
{
// TODO: We're currently always specifying the owner ID because FS doesn't have a way of
// knowing which process called it
@@ -212,7 +212,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
return (ResultCode)result.Value;
}
- else if (result == ResultFs.PathNotFound)
+ else if (ResultFs.PathNotFound.Includes(result))
{
return (ResultCode)ForceSaveDatabase().Value;
}
@@ -224,7 +224,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii
{
Result result = _filesystemClient.CreateFile(DatabasePath, Unsafe.SizeOf<NintendoFigurineDatabase>());
- if (result.IsSuccess() || result == ResultFs.PathAlreadyExists)
+ if (result.IsSuccess() || ResultFs.PathAlreadyExists.Includes(result))
{
result = _filesystemClient.OpenFile(out FileHandle handle, DatabasePath, OpenMode.Write);