diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService')
3 files changed, 0 insertions, 105 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs deleted file mode 100644 index 383ad006..00000000 --- a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs +++ /dev/null @@ -1,83 +0,0 @@ -using Ryujinx.HLE.HOS.Services.Account.Acc; - -namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService -{ - public sealed class NotificationEventHandler - { - private static NotificationEventHandler instance; - private static object instanceLock = new object(); - - private INotificationService[] _registry; - - public static NotificationEventHandler Instance - { - get - { - lock (instanceLock) - { - if (instance == null) - { - instance = new NotificationEventHandler(); - } - - return instance; - } - } - } - - NotificationEventHandler() - { - _registry = new INotificationService[0x20]; - } - - internal void RegisterNotificationService(INotificationService service) - { - // NOTE: in case there isn't space anymore in the registry array, Nintendo doesn't return any errors. - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] == null) - { - _registry[i] = service; - break; - } - } - } - - internal void UnregisterNotificationService(INotificationService service) - { - // NOTE: in case there isn't the entry in the registry array, Nintendo doesn't return any errors. - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] == service) - { - _registry[i] = null; - break; - } - } - } - - // TODO: Use this when we will have enough things to go online. - public void SignalFriendListUpdate(UserId targetId) - { - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] != null) - { - _registry[i].SignalFriendListUpdate(targetId); - } - } - } - - // TODO: Use this when we will have enough things to go online. - public void SignalNewFriendRequest(UserId targetId) - { - for (int i = 0; i < _registry.Length; i++) - { - if (_registry[i] != null) - { - _registry[i].SignalNewFriendRequest(targetId); - } - } - } - } -}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationEventType.cs b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationEventType.cs deleted file mode 100644 index 5136ae8a..00000000 --- a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationEventType.cs +++ /dev/null @@ -1,9 +0,0 @@ -namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService -{ - enum NotificationEventType : uint - { - Invalid = 0x0, - FriendListUpdate = 0x1, - NewFriendRequest = 0x65 - } -}
\ No newline at end of file diff --git a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationInfo.cs b/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationInfo.cs deleted file mode 100644 index e710bf06..00000000 --- a/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationInfo.cs +++ /dev/null @@ -1,13 +0,0 @@ -using Ryujinx.Common.Memory; -using System.Runtime.InteropServices; - -namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService -{ - [StructLayout(LayoutKind.Sequential, Size = 0x10)] - struct NotificationInfo - { - public NotificationEventType Type; - private Array4<byte> _padding; - public long NetworkUserIdPlaceholder; - } -}
\ No newline at end of file |
