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Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Friend/IFriendService.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Friend/IFriendService.cs88
1 files changed, 44 insertions, 44 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Friend/IFriendService.cs b/Ryujinx.HLE/HOS/Services/Friend/IFriendService.cs
index 98348125..e20de267 100644
--- a/Ryujinx.HLE/HOS/Services/Friend/IFriendService.cs
+++ b/Ryujinx.HLE/HOS/Services/Friend/IFriendService.cs
@@ -8,13 +8,13 @@ namespace Ryujinx.HLE.HOS.Services.Friend
{
class IFriendService : IpcService
{
- private Dictionary<int, ServiceProcessRequest> _commands;
+ private Dictionary<int, ServiceProcessRequest> m_Commands;
- public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
+ public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public IFriendService()
{
- _commands = new Dictionary<int, ServiceProcessRequest>
+ m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 10101, GetFriendList },
{ 10601, DeclareCloseOnlinePlaySession },
@@ -23,76 +23,76 @@ namespace Ryujinx.HLE.HOS.Services.Friend
}
// nn::friends::GetFriendListGetFriendListIds(nn::account::Uid, int Unknown0, nn::friends::detail::ipc::SizedFriendFilter, ulong Unknown1) -> int CounterIds, array<nn::account::NetworkServiceAccountId>
- public long GetFriendList(ServiceCtx context)
+ public long GetFriendList(ServiceCtx Context)
{
- UInt128 uuid = new UInt128(
- context.RequestData.ReadInt64(),
- context.RequestData.ReadInt64());
+ UInt128 Uuid = new UInt128(
+ Context.RequestData.ReadInt64(),
+ Context.RequestData.ReadInt64());
- int unknown0 = context.RequestData.ReadInt32();
+ int Unknown0 = Context.RequestData.ReadInt32();
- FriendFilter filter = new FriendFilter
+ FriendFilter Filter = new FriendFilter()
{
- PresenceStatus = (PresenceStatusFilter)context.RequestData.ReadInt32(),
- IsFavoriteOnly = context.RequestData.ReadBoolean(),
- IsSameAppPresenceOnly = context.RequestData.ReadBoolean(),
- IsSameAppPlayedOnly = context.RequestData.ReadBoolean(),
- IsArbitraryAppPlayedOnly = context.RequestData.ReadBoolean(),
- PresenceGroupId = context.RequestData.ReadInt64()
+ PresenceStatus = (PresenceStatusFilter)Context.RequestData.ReadInt32(),
+ IsFavoriteOnly = Context.RequestData.ReadBoolean(),
+ IsSameAppPresenceOnly = Context.RequestData.ReadBoolean(),
+ IsSameAppPlayedOnly = Context.RequestData.ReadBoolean(),
+ IsArbitraryAppPlayedOnly = Context.RequestData.ReadBoolean(),
+ PresenceGroupId = Context.RequestData.ReadInt64()
};
- long unknown1 = context.RequestData.ReadInt64();
+ long Unknown1 = Context.RequestData.ReadInt64();
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
- context.ResponseData.Write(0);
-
- Logger.PrintStub(LogClass.ServiceFriend, $"Stubbed. UserId: {uuid.ToString()} - " +
- $"Unknown0: {unknown0} - " +
- $"PresenceStatus: {filter.PresenceStatus} - " +
- $"IsFavoriteOnly: {filter.IsFavoriteOnly} - " +
- $"IsSameAppPresenceOnly: {filter.IsSameAppPresenceOnly} - " +
- $"IsSameAppPlayedOnly: {filter.IsSameAppPlayedOnly} - " +
- $"IsArbitraryAppPlayedOnly: {filter.IsArbitraryAppPlayedOnly} - " +
- $"PresenceGroupId: {filter.PresenceGroupId} - " +
- $"Unknown1: {unknown1}");
+ Context.ResponseData.Write(0);
+
+ Logger.PrintStub(LogClass.ServiceFriend, $"Stubbed. UserId: {Uuid.ToString()} - " +
+ $"Unknown0: {Unknown0} - " +
+ $"PresenceStatus: {Filter.PresenceStatus} - " +
+ $"IsFavoriteOnly: {Filter.IsFavoriteOnly} - " +
+ $"IsSameAppPresenceOnly: {Filter.IsSameAppPresenceOnly} - " +
+ $"IsSameAppPlayedOnly: {Filter.IsSameAppPlayedOnly} - " +
+ $"IsArbitraryAppPlayedOnly: {Filter.IsArbitraryAppPlayedOnly} - " +
+ $"PresenceGroupId: {Filter.PresenceGroupId} - " +
+ $"Unknown1: {Unknown1}");
return 0;
}
// DeclareCloseOnlinePlaySession(nn::account::Uid)
- public long DeclareCloseOnlinePlaySession(ServiceCtx context)
+ public long DeclareCloseOnlinePlaySession(ServiceCtx Context)
{
- UInt128 uuid = new UInt128(
- context.RequestData.ReadInt64(),
- context.RequestData.ReadInt64());
+ UInt128 Uuid = new UInt128(
+ Context.RequestData.ReadInt64(),
+ Context.RequestData.ReadInt64());
- if (context.Device.System.State.TryGetUser(uuid, out UserProfile profile))
+ if (Context.Device.System.State.TryGetUser(Uuid, out UserProfile Profile))
{
- profile.OnlinePlayState = OpenCloseState.Closed;
+ Profile.OnlinePlayState = OpenCloseState.Closed;
}
- Logger.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {uuid.ToString()} - " +
- $"OnlinePlayState: {profile.OnlinePlayState}");
+ Logger.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.ToString()} - " +
+ $"OnlinePlayState: {Profile.OnlinePlayState}");
return 0;
}
// UpdateUserPresence(nn::account::Uid, ulong Unknown0) -> buffer<Unknown1, type: 0x19, size: 0xe0>
- public long UpdateUserPresence(ServiceCtx context)
+ public long UpdateUserPresence(ServiceCtx Context)
{
- UInt128 uuid = new UInt128(
- context.RequestData.ReadInt64(),
- context.RequestData.ReadInt64());
+ UInt128 Uuid = new UInt128(
+ Context.RequestData.ReadInt64(),
+ Context.RequestData.ReadInt64());
- long unknown0 = context.RequestData.ReadInt64();
+ long Unknown0 = Context.RequestData.ReadInt64();
- long position = context.Request.PtrBuff[0].Position;
- long size = context.Request.PtrBuff[0].Size;
+ long Position = Context.Request.PtrBuff[0].Position;
+ long Size = Context.Request.PtrBuff[0].Size;
//Todo: Write the buffer content.
- Logger.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {uuid.ToString()} - " +
- $"Unknown0: {unknown0}");
+ Logger.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.ToString()} - " +
+ $"Unknown0: {Unknown0}");
return 0;
}