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Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs')
-rw-r--r--Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs209
1 files changed, 209 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs
new file mode 100644
index 00000000..1a1a3b6e
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+++ b/Ryujinx.HLE/HOS/Services/Audio/AudioIn/AudioInServer.cs
@@ -0,0 +1,209 @@
+using Ryujinx.Audio.Common;
+using Ryujinx.Cpu;
+using Ryujinx.HLE.HOS.Ipc;
+using Ryujinx.HLE.HOS.Kernel.Common;
+using Ryujinx.HLE.HOS.Kernel.Threading;
+using Ryujinx.Memory;
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.HOS.Services.Audio.AudioIn
+{
+ class AudioInServer : IpcService, IDisposable
+ {
+ private IAudioIn _impl;
+
+ public AudioInServer(IAudioIn impl)
+ {
+ _impl = impl;
+ }
+
+ [Command(0)]
+ // GetAudioInState() -> u32 state
+ public ResultCode GetAudioInState(ServiceCtx context)
+ {
+ context.ResponseData.Write((uint)_impl.GetState());
+
+ return ResultCode.Success;
+ }
+
+ [Command(1)]
+ // Start()
+ public ResultCode Start(ServiceCtx context)
+ {
+ return _impl.Start();
+ }
+
+ [Command(2)]
+ // Stop()
+ public ResultCode StopAudioIn(ServiceCtx context)
+ {
+ return _impl.Stop();
+ }
+
+ [Command(3)]
+ // AppendAudioInBuffer(u64 tag, buffer<nn::audio::AudioInBuffer, 5>)
+ public ResultCode AppendAudioInBuffer(ServiceCtx context)
+ {
+ long position = context.Request.SendBuff[0].Position;
+
+ ulong bufferTag = context.RequestData.ReadUInt64();
+
+ AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
+
+ return _impl.AppendBuffer(bufferTag, ref data);
+ }
+
+ [Command(4)]
+ // RegisterBufferEvent() -> handle<copy>
+ public ResultCode RegisterBufferEvent(ServiceCtx context)
+ {
+ KEvent bufferEvent = _impl.RegisterBufferEvent();
+
+ if (context.Process.HandleTable.GenerateHandle(bufferEvent.ReadableEvent, out int handle) != KernelResult.Success)
+ {
+ throw new InvalidOperationException("Out of handles!");
+ }
+
+ context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
+
+ return ResultCode.Success;
+ }
+
+ [Command(5)]
+ // GetReleasedAudioInBuffers() -> (u32 count, buffer<u64, 6> tags)
+ public ResultCode GetReleasedAudioInBuffers(ServiceCtx context)
+ {
+ long position = context.Request.ReceiveBuff[0].Position;
+ long size = context.Request.ReceiveBuff[0].Size;
+
+ using (WritableRegion outputRegion = context.Memory.GetWritableRegion((ulong)position, (int)size))
+ {
+ ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
+
+ context.ResponseData.Write(releasedCount);
+
+ return result;
+ }
+ }
+
+ [Command(6)]
+ // ContainsAudioInBuffer(u64 tag) -> b8
+ public ResultCode ContainsAudioInBuffer(ServiceCtx context)
+ {
+ ulong bufferTag = context.RequestData.ReadUInt64();
+
+ context.ResponseData.Write(_impl.ContainsBuffer(bufferTag));
+
+ return ResultCode.Success;
+ }
+
+ [Command(7)] // 3.0.0+
+ // AppendUacInBuffer(u64 tag, handle<copy, unknown>, buffer<nn::audio::AudioInBuffer, 5>)
+ public ResultCode AppendUacInBuffer(ServiceCtx context)
+ {
+ long position = context.Request.SendBuff[0].Position;
+
+ ulong bufferTag = context.RequestData.ReadUInt64();
+ uint handle = (uint)context.Request.HandleDesc.ToCopy[0];
+
+ AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
+
+ return _impl.AppendUacBuffer(bufferTag, ref data, handle);
+ }
+
+ [Command(8)] // 3.0.0+
+ // AppendAudioInBufferAuto(u64 tag, buffer<nn::audio::AudioInBuffer, 0x21>)
+ public ResultCode AppendAudioInBufferAuto(ServiceCtx context)
+ {
+ (long position, _) = context.Request.GetBufferType0x21();
+
+ ulong bufferTag = context.RequestData.ReadUInt64();
+
+ AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
+
+ return _impl.AppendBuffer(bufferTag, ref data);
+ }
+
+ [Command(9)] // 3.0.0+
+ // GetReleasedAudioInBuffersAuto() -> (u32 count, buffer<u64, 0x22> tags)
+ public ResultCode GetReleasedAudioInBuffersAuto(ServiceCtx context)
+ {
+ (long position, long size) = context.Request.GetBufferType0x22();
+
+ using (WritableRegion outputRegion = context.Memory.GetWritableRegion((ulong)position, (int)size))
+ {
+ ResultCode result = _impl.GetReleasedBuffers(MemoryMarshal.Cast<byte, ulong>(outputRegion.Memory.Span), out uint releasedCount);
+
+ context.ResponseData.Write(releasedCount);
+
+ return result;
+ }
+ }
+
+ [Command(10)] // 3.0.0+
+ // AppendUacInBufferAuto(u64 tag, handle<copy, event>, buffer<nn::audio::AudioInBuffer, 0x21>)
+ public ResultCode AppendUacInBufferAuto(ServiceCtx context)
+ {
+ (long position, _) = context.Request.GetBufferType0x21();
+
+ ulong bufferTag = context.RequestData.ReadUInt64();
+ uint handle = (uint)context.Request.HandleDesc.ToCopy[0];
+
+ AudioUserBuffer data = MemoryHelper.Read<AudioUserBuffer>(context.Memory, position);
+
+ return _impl.AppendUacBuffer(bufferTag, ref data, handle);
+ }
+
+ [Command(11)] // 4.0.0+
+ // GetAudioInBufferCount() -> u32
+ public ResultCode GetAudioInBufferCount(ServiceCtx context)
+ {
+ context.ResponseData.Write(_impl.GetBufferCount());
+
+ return ResultCode.Success;
+ }
+
+ [Command(12)] // 4.0.0+
+ // SetAudioInVolume(s32)
+ public ResultCode SetAudioInVolume(ServiceCtx context)
+ {
+ float volume = context.RequestData.ReadSingle();
+
+ _impl.SetVolume(volume);
+
+ return ResultCode.Success;
+ }
+
+ [Command(13)] // 4.0.0+
+ // GetAudioInVolume() -> s32
+ public ResultCode GetAudioInVolume(ServiceCtx context)
+ {
+ context.ResponseData.Write(_impl.GetVolume());
+
+ return ResultCode.Success;
+ }
+
+ [Command(14)] // 6.0.0+
+ // FlushAudioInBuffers() -> b8
+ public ResultCode FlushAudioInBuffers(ServiceCtx context)
+ {
+ context.ResponseData.Write(_impl.FlushBuffers());
+
+ return ResultCode.Success;
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposing)
+ {
+ _impl.Dispose();
+ }
+ }
+ }
+}