diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/SvcThread.cs')
| -rw-r--r-- | Ryujinx.HLE/HOS/Kernel/SvcThread.cs | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/SvcThread.cs b/Ryujinx.HLE/HOS/Kernel/SvcThread.cs index 4c1744e6..53a557de 100644 --- a/Ryujinx.HLE/HOS/Kernel/SvcThread.cs +++ b/Ryujinx.HLE/HOS/Kernel/SvcThread.cs @@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Kernel { partial class SvcHandler { - private void SvcCreateThread(AThreadState ThreadState) + private void SvcCreateThread(CpuThreadState ThreadState) { long EntryPoint = (long)ThreadState.X1; long ArgsPtr = (long)ThreadState.X2; @@ -49,7 +49,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X1 = (ulong)Handle; } - private void SvcStartThread(AThreadState ThreadState) + private void SvcStartThread(CpuThreadState ThreadState) { int Handle = (int)ThreadState.X0; @@ -74,7 +74,7 @@ namespace Ryujinx.HLE.HOS.Kernel } } - private void SvcExitThread(AThreadState ThreadState) + private void SvcExitThread(CpuThreadState ThreadState) { KThread CurrentThread = System.Scheduler.GetCurrentThread(); @@ -83,7 +83,7 @@ namespace Ryujinx.HLE.HOS.Kernel System.Scheduler.StopThread(CurrentThread); } - private void SvcSleepThread(AThreadState ThreadState) + private void SvcSleepThread(CpuThreadState ThreadState) { long Timeout = (long)ThreadState.X0; @@ -108,7 +108,7 @@ namespace Ryujinx.HLE.HOS.Kernel } } - private void SvcGetThreadPriority(AThreadState ThreadState) + private void SvcGetThreadPriority(CpuThreadState ThreadState) { int Handle = (int)ThreadState.X1; @@ -127,7 +127,7 @@ namespace Ryujinx.HLE.HOS.Kernel } } - private void SvcSetThreadPriority(AThreadState ThreadState) + private void SvcSetThreadPriority(CpuThreadState ThreadState) { int Handle = (int)ThreadState.X0; int Priority = (int)ThreadState.X1; @@ -154,7 +154,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = 0; } - private void SvcGetThreadCoreMask(AThreadState ThreadState) + private void SvcGetThreadCoreMask(CpuThreadState ThreadState) { int Handle = (int)ThreadState.X2; @@ -176,7 +176,7 @@ namespace Ryujinx.HLE.HOS.Kernel } } - private void SvcSetThreadCoreMask(AThreadState ThreadState) + private void SvcSetThreadCoreMask(CpuThreadState ThreadState) { int Handle = (int)ThreadState.X0; int PrefferedCore = (int)ThreadState.X1; @@ -240,12 +240,12 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = (ulong)Result; } - private void SvcGetCurrentProcessorNumber(AThreadState ThreadState) + private void SvcGetCurrentProcessorNumber(CpuThreadState ThreadState) { ThreadState.X0 = (ulong)Process.GetThread(ThreadState.Tpidr).CurrentCore; } - private void SvcGetThreadId(AThreadState ThreadState) + private void SvcGetThreadId(CpuThreadState ThreadState) { int Handle = (int)ThreadState.X1; @@ -264,7 +264,7 @@ namespace Ryujinx.HLE.HOS.Kernel } } - private void SvcSetThreadActivity(AThreadState ThreadState) + private void SvcSetThreadActivity(CpuThreadState ThreadState) { int Handle = (int)ThreadState.X0; bool Pause = (int)ThreadState.X1 == 1; @@ -299,7 +299,7 @@ namespace Ryujinx.HLE.HOS.Kernel ThreadState.X0 = (ulong)Result; } - private void SvcGetThreadContext3(AThreadState ThreadState) + private void SvcGetThreadContext3(CpuThreadState ThreadState) { long Position = (long)ThreadState.X0; int Handle = (int)ThreadState.X1; |
