diff options
Diffstat (limited to 'Ryujinx.HLE/FileSystem')
| -rw-r--r-- | Ryujinx.HLE/FileSystem/SaveHelper.cs | 2 | ||||
| -rw-r--r-- | Ryujinx.HLE/FileSystem/SaveInfo.cs | 4 | ||||
| -rw-r--r-- | Ryujinx.HLE/FileSystem/VirtualFileSystem.cs | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.HLE/FileSystem/SaveHelper.cs b/Ryujinx.HLE/FileSystem/SaveHelper.cs index 411d13e2..51400458 100644 --- a/Ryujinx.HLE/FileSystem/SaveHelper.cs +++ b/Ryujinx.HLE/FileSystem/SaveHelper.cs @@ -10,7 +10,7 @@ namespace Ryujinx.HLE.FileSystem public static string GetSavePath(SaveInfo saveMetaData, ServiceCtx context) { string baseSavePath = NandPath; - long currentTitleId = saveMetaData.TitleId; + ulong currentTitleId = saveMetaData.TitleId; switch (saveMetaData.SaveSpaceId) { diff --git a/Ryujinx.HLE/FileSystem/SaveInfo.cs b/Ryujinx.HLE/FileSystem/SaveInfo.cs index db7f6765..8685e6ca 100644 --- a/Ryujinx.HLE/FileSystem/SaveInfo.cs +++ b/Ryujinx.HLE/FileSystem/SaveInfo.cs @@ -4,7 +4,7 @@ namespace Ryujinx.HLE.FileSystem { struct SaveInfo { - public long TitleId { get; private set; } + public ulong TitleId { get; private set; } public long SaveId { get; private set; } public UInt128 UserId { get; private set; } @@ -12,7 +12,7 @@ namespace Ryujinx.HLE.FileSystem public SaveSpaceId SaveSpaceId { get; private set; } public SaveInfo( - long titleId, + ulong titleId, long saveId, SaveDataType saveDataType, UInt128 userId, diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs index eed5953f..e71fc27f 100644 --- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs +++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs @@ -5,7 +5,7 @@ using System.IO; namespace Ryujinx.HLE.FileSystem { - class VirtualFileSystem : IDisposable + public class VirtualFileSystem : IDisposable { public const string BasePath = "RyuFs"; public const string NandPath = "nand"; @@ -60,7 +60,7 @@ namespace Ryujinx.HLE.FileSystem public string GetSystemPath() => MakeDirAndGetFullPath(SystemPath); - public string GetGameSavePath(SaveInfo save, ServiceCtx context) + internal string GetGameSavePath(SaveInfo save, ServiceCtx context) { return MakeDirAndGetFullPath(SaveHelper.GetSavePath(save, context)); } |
