aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs')
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
index d42dca28..b6dae2a3 100644
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
@@ -204,10 +204,10 @@ namespace Ryujinx.Graphics.Graphics3d
dstBlitX + dstBlitW,
dstBlitY + dstBlitH);
- //Do a guest side copy aswell. This is necessary when
- //the texture is modified by the guest, however it doesn't
- //work when resources that the gpu can write to are copied,
- //like framebuffers.
+ // Do a guest side copy as well. This is necessary when
+ // the texture is modified by the guest, however it doesn't
+ // work when resources that the gpu can write to are copied,
+ // like framebuffers.
// FIXME: SUPPORT MULTILAYER CORRECTLY HERE (this will cause weird stuffs on the first layer)
ImageUtils.CopyTexture(