diff options
Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs')
| -rw-r--r-- | Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs index d42dca28..b6dae2a3 100644 --- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs @@ -204,10 +204,10 @@ namespace Ryujinx.Graphics.Graphics3d dstBlitX + dstBlitW, dstBlitY + dstBlitH); - //Do a guest side copy aswell. This is necessary when - //the texture is modified by the guest, however it doesn't - //work when resources that the gpu can write to are copied, - //like framebuffers. + // Do a guest side copy as well. This is necessary when + // the texture is modified by the guest, however it doesn't + // work when resources that the gpu can write to are copied, + // like framebuffers. // FIXME: SUPPORT MULTILAYER CORRECTLY HERE (this will cause weird stuffs on the first layer) ImageUtils.CopyTexture( |
