diff options
Diffstat (limited to 'Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs | 211 |
1 files changed, 211 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs new file mode 100644 index 00000000..7989570d --- /dev/null +++ b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs @@ -0,0 +1,211 @@ +using System; + +namespace Ryujinx.Graphics.Gal.Shader +{ + static class ShaderDecodeHelper + { + public static ShaderIrOperAbuf[] GetOperAbuf20(long OpCode) + { + int Abuf = (int)(OpCode >> 20) & 0x3ff; + int Reg = (int)(OpCode >> 39) & 0xff; + int Size = (int)(OpCode >> 47) & 3; + + ShaderIrOperAbuf[] Opers = new ShaderIrOperAbuf[Size + 1]; + + for (int Index = 0; Index <= Size; Index++) + { + Opers[Index] = new ShaderIrOperAbuf(Abuf, Reg); + } + + return Opers; + } + + public static ShaderIrOperAbuf GetOperAbuf28(long OpCode) + { + int Abuf = (int)(OpCode >> 28) & 0x3ff; + int Reg = (int)(OpCode >> 39) & 0xff; + + return new ShaderIrOperAbuf(Abuf, Reg); + } + + public static ShaderIrOperCbuf GetOperCbuf34(long OpCode) + { + return new ShaderIrOperCbuf( + (int)(OpCode >> 34) & 0x1f, + (int)(OpCode >> 20) & 0x3fff); + } + + public static ShaderIrOperGpr GetOperGpr8(long OpCode) + { + return new ShaderIrOperGpr((int)(OpCode >> 8) & 0xff); + } + + public static ShaderIrOperGpr GetOperGpr20(long OpCode) + { + return new ShaderIrOperGpr((int)(OpCode >> 20) & 0xff); + } + + public static ShaderIrOperGpr GetOperGpr39(long OpCode) + { + return new ShaderIrOperGpr((int)(OpCode >> 39) & 0xff); + } + + public static ShaderIrOperGpr GetOperGpr0(long OpCode) + { + return new ShaderIrOperGpr((int)(OpCode >> 0) & 0xff); + } + + public static ShaderIrOperGpr GetOperGpr28(long OpCode) + { + return new ShaderIrOperGpr((int)(OpCode >> 28) & 0xff); + } + + public static ShaderIrNode GetOperImm19_20(long OpCode) + { + int Value = (int)(OpCode >> 20) & 0x7ffff; + + bool Neg = ((OpCode >> 56) & 1) != 0; + + if (Neg) + { + Value = -Value; + } + + return new ShaderIrOperImm((int)Value); + } + + public static ShaderIrNode GetOperImmf19_20(long OpCode) + { + uint Imm = (uint)(OpCode >> 20) & 0x7ffff; + + bool Neg = ((OpCode >> 56) & 1) != 0; + + Imm <<= 12; + + if (Neg) + { + Imm |= 0x80000000; + } + + float Value = BitConverter.Int32BitsToSingle((int)Imm); + + return new ShaderIrOperImmf(Value); + } + + public static ShaderIrOperImm GetOperImm13_36(long OpCode) + { + return new ShaderIrOperImm((int)(OpCode >> 36) & 0x1fff); + } + + public static ShaderIrOperImm GetOperImm32_20(long OpCode) + { + return new ShaderIrOperImm((int)(OpCode >> 20)); + } + + public static ShaderIrOperPred GetOperPred3(long OpCode) + { + return new ShaderIrOperPred((int)(OpCode >> 3) & 7); + } + + public static ShaderIrOperPred GetOperPred0(long OpCode) + { + return new ShaderIrOperPred((int)(OpCode >> 0) & 7); + } + + public static ShaderIrNode GetOperPred39N(long OpCode) + { + ShaderIrNode Node = GetOperPred39(OpCode); + + if (((OpCode >> 42) & 1) != 0) + { + Node = new ShaderIrOp(ShaderIrInst.Bnot, Node); + } + + return Node; + } + + public static ShaderIrOperPred GetOperPred39(long OpCode) + { + return new ShaderIrOperPred((int)(OpCode >> 39) & 7); + } + + public static ShaderIrInst GetCmp(long OpCode) + { + switch ((int)(OpCode >> 48) & 0xf) + { + case 0x1: return ShaderIrInst.Clt; + case 0x2: return ShaderIrInst.Ceq; + case 0x3: return ShaderIrInst.Cle; + case 0x4: return ShaderIrInst.Cgt; + case 0x5: return ShaderIrInst.Cne; + case 0x6: return ShaderIrInst.Cge; + case 0x7: return ShaderIrInst.Cnum; + case 0x8: return ShaderIrInst.Cnan; + case 0x9: return ShaderIrInst.Cltu; + case 0xa: return ShaderIrInst.Cequ; + case 0xb: return ShaderIrInst.Cleu; + case 0xc: return ShaderIrInst.Cgtu; + case 0xd: return ShaderIrInst.Cneu; + case 0xe: return ShaderIrInst.Cgeu; + } + + throw new ArgumentException(nameof(OpCode)); + } + + public static ShaderIrInst GetBLop(long OpCode) + { + switch ((int)(OpCode >> 45) & 3) + { + case 0: return ShaderIrInst.Band; + case 1: return ShaderIrInst.Bor; + case 2: return ShaderIrInst.Bxor; + } + + throw new ArgumentException(nameof(OpCode)); + } + + public static ShaderIrNode GetPredNode(ShaderIrNode Node, long OpCode) + { + ShaderIrOperPred Pred = GetPredNode(OpCode); + + if (Pred.Index != ShaderIrOperPred.UnusedIndex) + { + Node = new ShaderIrCond(Pred, Node); + } + + return Node; + } + + private static ShaderIrOperPred GetPredNode(long OpCode) + { + int Pred = (int)(OpCode >> 16) & 0xf; + + if (Pred != 0xf) + { + Pred &= 7; + } + + return new ShaderIrOperPred(Pred); + } + + public static ShaderIrNode GetAluAbsNeg(ShaderIrNode Node, bool Abs, bool Neg) + { + return GetAluNeg(GetAluAbs(Node, Abs), Neg); + } + + public static ShaderIrNode GetAluAbs(ShaderIrNode Node, bool Abs) + { + return Abs ? new ShaderIrOp(ShaderIrInst.Fabs, Node) : Node; + } + + public static ShaderIrNode GetAluNeg(ShaderIrNode Node, bool Neg) + { + return Neg ? new ShaderIrOp(ShaderIrInst.Fneg, Node) : Node; + } + + public static ShaderIrNode GetAluNot(ShaderIrNode Node, bool Not) + { + return Not ? new ShaderIrOp(ShaderIrInst.Not, Node) : Node; + } + } +}
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