diff options
Diffstat (limited to 'Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs | 65 |
1 files changed, 61 insertions, 4 deletions
diff --git a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs index efbce20f..73775cca 100644 --- a/Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs +++ b/Ryujinx.Graphics/Gal/Shader/ShaderDecodeHelper.cs @@ -35,6 +35,13 @@ namespace Ryujinx.Graphics.Gal.Shader (int)(OpCode >> 20) & 0x3fff); } + public static ShaderIrOperCbuf GetOperCbuf36(long OpCode) + { + return new ShaderIrOperCbuf( + (int)(OpCode >> 36) & 0x1f, + (int)(OpCode >> 22) & 0x3fff, GetOperGpr8(OpCode)); + } + public static ShaderIrOperGpr GetOperGpr8(long OpCode) { return new ShaderIrOperGpr((int)(OpCode >> 8) & 0xff); @@ -60,6 +67,11 @@ namespace Ryujinx.Graphics.Gal.Shader return new ShaderIrOperGpr((int)(OpCode >> 28) & 0xff); } + public static ShaderIrOperImm GetOperImm5_39(long OpCode) + { + return new ShaderIrOperImm((int)(OpCode >> 39) & 0x1f); + } + public static ShaderIrOperImm GetOperImm13_36(long OpCode) { return new ShaderIrOperImm((int)(OpCode >> 36) & 0x1fff); @@ -210,24 +222,69 @@ namespace Ryujinx.Graphics.Gal.Shader return new ShaderIrOperPred(Pred); } - public static ShaderIrNode GetAluAbsNeg(ShaderIrNode Node, bool Abs, bool Neg) + public static ShaderIrNode GetAluFabsFneg(ShaderIrNode Node, bool Abs, bool Neg) { - return GetAluNeg(GetAluAbs(Node, Abs), Neg); + return GetAluFneg(GetAluFabs(Node, Abs), Neg); } - public static ShaderIrNode GetAluAbs(ShaderIrNode Node, bool Abs) + public static ShaderIrNode GetAluFabs(ShaderIrNode Node, bool Abs) { return Abs ? new ShaderIrOp(ShaderIrInst.Fabs, Node) : Node; } - public static ShaderIrNode GetAluNeg(ShaderIrNode Node, bool Neg) + public static ShaderIrNode GetAluFneg(ShaderIrNode Node, bool Neg) { return Neg ? new ShaderIrOp(ShaderIrInst.Fneg, Node) : Node; } + public static ShaderIrNode GetAluIabsIneg(ShaderIrNode Node, bool Abs, bool Neg) + { + return GetAluIneg(GetAluIabs(Node, Abs), Neg); + } + + public static ShaderIrNode GetAluIabs(ShaderIrNode Node, bool Abs) + { + return Abs ? new ShaderIrOp(ShaderIrInst.Abs, Node) : Node; + } + + public static ShaderIrNode GetAluIneg(ShaderIrNode Node, bool Neg) + { + return Neg ? new ShaderIrOp(ShaderIrInst.Neg, Node) : Node; + } + public static ShaderIrNode GetAluNot(ShaderIrNode Node, bool Not) { return Not ? new ShaderIrOp(ShaderIrInst.Not, Node) : Node; } + + public static ShaderIrNode ExtendTo32(ShaderIrNode Node, bool Signed, int Size) + { + int Shift = 32 - Size; + + ShaderIrInst RightShift = Signed + ? ShaderIrInst.Asr + : ShaderIrInst.Lsr; + + Node = new ShaderIrOp(ShaderIrInst.Lsl, Node, new ShaderIrOperImm(Shift)); + Node = new ShaderIrOp(RightShift, Node, new ShaderIrOperImm(Shift)); + + return Node; + } + + public static ShaderIrNode ExtendTo32(ShaderIrNode Node, bool Signed, ShaderIrNode Size) + { + ShaderIrOperImm WordSize = new ShaderIrOperImm(32); + + ShaderIrOp Shift = new ShaderIrOp(ShaderIrInst.Sub, WordSize, Size); + + ShaderIrInst RightShift = Signed + ? ShaderIrInst.Asr + : ShaderIrInst.Lsr; + + Node = new ShaderIrOp(ShaderIrInst.Lsl, Node, Shift); + Node = new ShaderIrOp(RightShift, Node, Shift); + + return Node; + } } }
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