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-rw-r--r--Ryujinx.Graphics.Vulkan/Shaders/DepthBlitMsFragmentShaderSource.frag10
1 files changed, 0 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.Vulkan/Shaders/DepthBlitMsFragmentShaderSource.frag b/Ryujinx.Graphics.Vulkan/Shaders/DepthBlitMsFragmentShaderSource.frag
deleted file mode 100644
index c93c7e7f..00000000
--- a/Ryujinx.Graphics.Vulkan/Shaders/DepthBlitMsFragmentShaderSource.frag
+++ /dev/null
@@ -1,10 +0,0 @@
-#version 450 core
-
-layout (binding = 0, set = 2) uniform sampler2DMS texDepth;
-
-layout (location = 0) in vec2 tex_coord;
-
-void main()
-{
- gl_FragDepth = texelFetch(texDepth, ivec2(tex_coord * vec2(textureSize(texDepth).xy)), gl_SampleID).r;
-} \ No newline at end of file