diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Optimizations')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs index 709668f4..e2f2b752 100644 --- a/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs +++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/BindlessElimination.cs @@ -30,10 +30,11 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations texOp.Inst == Instruction.TextureSize) { Operand bindlessHandle = Utils.FindLastOperation(texOp.GetSource(0), block); + bool rewriteSamplerType = texOp.Inst == Instruction.TextureSize; if (bindlessHandle.Type == OperandType.ConstantBuffer) { - SetHandle(config, texOp, bindlessHandle.GetCbufOffset(), bindlessHandle.GetCbufSlot()); + SetHandle(config, texOp, bindlessHandle.GetCbufOffset(), bindlessHandle.GetCbufSlot(), rewriteSamplerType); continue; } @@ -59,7 +60,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations config, texOp, src0.GetCbufOffset() | ((src1.GetCbufOffset() + 1) << 16), - src0.GetCbufSlot() | ((src1.GetCbufSlot() + 1) << 16)); + src0.GetCbufSlot() | ((src1.GetCbufSlot() + 1) << 16), + rewriteSamplerType); } else if (texOp.Inst == Instruction.ImageLoad || texOp.Inst == Instruction.ImageStore || @@ -81,15 +83,21 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations texOp.Format = config.GetTextureFormat(cbufOffset, cbufSlot); } - SetHandle(config, texOp, cbufOffset, cbufSlot); + SetHandle(config, texOp, cbufOffset, cbufSlot, false); } } } } - private static void SetHandle(ShaderConfig config, TextureOperation texOp, int cbufOffset, int cbufSlot) + private static void SetHandle(ShaderConfig config, TextureOperation texOp, int cbufOffset, int cbufSlot, bool rewriteSamplerType) { texOp.SetHandle(cbufOffset, cbufSlot); + + if (rewriteSamplerType) + { + texOp.Type = config.GpuAccessor.QuerySamplerType(cbufOffset, cbufSlot); + } + config.SetUsedTexture(texOp.Inst, texOp.Type, texOp.Format, texOp.Flags, cbufSlot, cbufOffset); } } |
