diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/ShaderHeader.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/ShaderHeader.cs | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/Ryujinx.Graphics.Shader/ShaderHeader.cs b/Ryujinx.Graphics.Shader/ShaderHeader.cs index 94c57435..a8d01086 100644 --- a/Ryujinx.Graphics.Shader/ShaderHeader.cs +++ b/Ryujinx.Graphics.Shader/ShaderHeader.cs @@ -76,28 +76,6 @@ namespace Ryujinx.Graphics.Shader public bool OmapSampleMask { get; } public bool OmapDepth { get; } - public int DepthRegister - { - get - { - int count = 0; - - for (int index = 0; index < OmapTargets.Length; index++) - { - for (int component = 0; component < 4; component++) - { - if (OmapTargets[index].ComponentEnabled(component)) - { - count++; - } - } - } - - // Depth register is always two registers after the last color output. - return count + 1; - } - } - public ShaderHeader(Span<byte> code) { Span<int> header = MemoryMarshal.Cast<byte, int>(code); |
