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-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
index 7d0f1aa5..622ac646 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -44,7 +44,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
{
// For shared memory access, the second argument is unused and should be ignored.
// It is there to make both storage and shared access have the same number of arguments.
- if (argIndex == 1 && (inst & Instruction.MrMask) == Instruction.MrShared)
+ // For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
+ if (argIndex == 1 && (atomic || (inst & Instruction.MrMask) == Instruction.MrShared))
{
continue;
}