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path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
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Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs16
1 files changed, 12 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index 8801fc11..4ae9a00a 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -64,6 +64,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{ AttributeConsts.GtMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupGtMaskARB).x", VariableType.U32) },
{ AttributeConsts.LeMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupLeMaskARB).x", VariableType.U32) },
{ AttributeConsts.LtMask, new BuiltInAttribute("unpackUint2x32(gl_SubGroupLtMaskARB).x", VariableType.U32) },
+
+ // Support uniforms.
+ { AttributeConsts.FragmentOutputIsBgraBase + 0, new BuiltInAttribute($"{DefaultNames.IsBgraName}[0]", VariableType.Bool) },
+ { AttributeConsts.FragmentOutputIsBgraBase + 4, new BuiltInAttribute($"{DefaultNames.IsBgraName}[1]", VariableType.Bool) },
+ { AttributeConsts.FragmentOutputIsBgraBase + 8, new BuiltInAttribute($"{DefaultNames.IsBgraName}[2]", VariableType.Bool) },
+ { AttributeConsts.FragmentOutputIsBgraBase + 12, new BuiltInAttribute($"{DefaultNames.IsBgraName}[3]", VariableType.Bool) },
+ { AttributeConsts.FragmentOutputIsBgraBase + 16, new BuiltInAttribute($"{DefaultNames.IsBgraName}[4]", VariableType.Bool) },
+ { AttributeConsts.FragmentOutputIsBgraBase + 20, new BuiltInAttribute($"{DefaultNames.IsBgraName}[5]", VariableType.Bool) },
+ { AttributeConsts.FragmentOutputIsBgraBase + 24, new BuiltInAttribute($"{DefaultNames.IsBgraName}[6]", VariableType.Bool) },
+ { AttributeConsts.FragmentOutputIsBgraBase + 28, new BuiltInAttribute($"{DefaultNames.IsBgraName}[7]", VariableType.Bool) }
};
private Dictionary<AstOperand, string> _locals;
@@ -149,8 +159,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
char swzMask = GetSwizzleMask((value >> 2) & 3);
- if (value >= AttributeConsts.UserAttributeBase &&
- value < AttributeConsts.UserAttributeEnd)
+ if (value >= AttributeConsts.UserAttributeBase && value < AttributeConsts.UserAttributeEnd)
{
value -= AttributeConsts.UserAttributeBase;
@@ -169,8 +178,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
else
{
- if (value >= AttributeConsts.FragmentOutputColorBase &&
- value < AttributeConsts.FragmentOutputColorEnd)
+ if (value >= AttributeConsts.FragmentOutputColorBase && value < AttributeConsts.FragmentOutputColorEnd)
{
value -= AttributeConsts.FragmentOutputColorBase;