diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/HwCapabilities.cs | 23 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Renderer.cs | 5 |
2 files changed, 16 insertions, 12 deletions
diff --git a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs index 97574aea..a971d5fc 100644 --- a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs +++ b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs @@ -7,11 +7,12 @@ namespace Ryujinx.Graphics.OpenGL { private static readonly Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr")); private static readonly Lazy<bool> _supportsImageLoadFormatted = new Lazy<bool>(() => HasExtension("GL_EXT_shader_image_load_formatted")); - private static readonly Lazy<bool> _supportsPolygonOffsetClamp = new Lazy<bool>(() => HasExtension("GL_EXT_polygon_offset_clamp")); - private static readonly Lazy<bool> _supportsViewportSwizzle = new Lazy<bool>(() => HasExtension("GL_NV_viewport_swizzle")); - private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture")); private static readonly Lazy<bool> _supportsParallelShaderCompile = new Lazy<bool>(() => HasExtension("GL_ARB_parallel_shader_compile")); + private static readonly Lazy<bool> _supportsPolygonOffsetClamp = new Lazy<bool>(() => HasExtension("GL_EXT_polygon_offset_clamp")); private static readonly Lazy<bool> _supportsQuads = new Lazy<bool>(SupportsQuadsCheck); + private static readonly Lazy<bool> _supportsSeamlessCubemapPerTexture = new Lazy<bool>(() => HasExtension("GL_ARB_seamless_cubemap_per_texture")); + private static readonly Lazy<bool> _supportsTextureShadowLod = new Lazy<bool>(() => HasExtension("GL_EXT_texture_shadow_lod")); + private static readonly Lazy<bool> _supportsViewportSwizzle = new Lazy<bool>(() => HasExtension("GL_NV_viewport_swizzle")); private static readonly Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize)); private static readonly Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment)); @@ -33,14 +34,16 @@ namespace Ryujinx.Graphics.OpenGL public static bool SupportsAstcCompression => _supportsAstcCompression.Value; public static bool SupportsImageLoadFormatted => _supportsImageLoadFormatted.Value; - public static bool SupportsPolygonOffsetClamp => _supportsPolygonOffsetClamp.Value; - public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value; - public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value; public static bool SupportsParallelShaderCompile => _supportsParallelShaderCompile.Value; + public static bool SupportsPolygonOffsetClamp => _supportsPolygonOffsetClamp.Value; public static bool SupportsQuads => _supportsQuads.Value; - public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia; - public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix; - public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.Amd && _gpuVendor.Value != GpuVendor.IntelWindows; + public static bool SupportsSeamlessCubemapPerTexture => _supportsSeamlessCubemapPerTexture.Value; + public static bool SupportsTextureShadowLod => _supportsTextureShadowLod.Value; + public static bool SupportsViewportSwizzle => _supportsViewportSwizzle.Value; + + public static bool SupportsMismatchingViewFormat => _gpuVendor.Value != GpuVendor.Amd && _gpuVendor.Value != GpuVendor.IntelWindows; + public static bool SupportsNonConstantTextureOffset => _gpuVendor.Value == GpuVendor.Nvidia; + public static bool RequiresSyncFlush => _gpuVendor.Value == GpuVendor.Amd || _gpuVendor.Value == GpuVendor.IntelWindows || _gpuVendor.Value == GpuVendor.IntelUnix; public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value; public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value; @@ -78,7 +81,7 @@ namespace Ryujinx.Graphics.OpenGL else if (vendor == "intel") { string renderer = GL.GetString(StringName.Renderer).ToLower(); - + return renderer.Contains("mesa") ? GpuVendor.IntelUnix : GpuVendor.IntelWindows; } else if (vendor == "ati technologies inc." || vendor == "advanced micro devices, inc.") diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index 7416cdd7..a2be4373 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -1,4 +1,4 @@ -using OpenTK.Graphics; +using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using Ryujinx.Common.Configuration; using Ryujinx.Common.Logging; @@ -96,8 +96,9 @@ namespace Ryujinx.Graphics.OpenGL return new Capabilities( HwCapabilities.SupportsAstcCompression, HwCapabilities.SupportsImageLoadFormatted, - HwCapabilities.SupportsNonConstantTextureOffset, HwCapabilities.SupportsMismatchingViewFormat, + HwCapabilities.SupportsNonConstantTextureOffset, + HwCapabilities.SupportsTextureShadowLod, HwCapabilities.SupportsViewportSwizzle, HwCapabilities.MaximumComputeSharedMemorySize, HwCapabilities.MaximumSupportedAnisotropy, |
