aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.OpenGL
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.OpenGL')
-rw-r--r--Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs14
-rw-r--r--Ryujinx.Graphics.OpenGL/Renderer.cs6
2 files changed, 16 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
index 5607fb40..f49a0647 100644
--- a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
+++ b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
@@ -6,12 +6,17 @@ namespace Ryujinx.Graphics.OpenGL.Image
{
class TextureBuffer : TextureBase, ITexture
{
+ private Renderer _renderer;
private int _bufferOffset;
private int _bufferSize;
+ private int _bufferCount;
private BufferHandle _buffer;
- public TextureBuffer(TextureCreateInfo info) : base(info) {}
+ public TextureBuffer(Renderer renderer, TextureCreateInfo info) : base(info)
+ {
+ _renderer = renderer;
+ }
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
{
@@ -50,16 +55,19 @@ namespace Ryujinx.Graphics.OpenGL.Image
public void SetStorage(BufferRange buffer)
{
- if (buffer.Handle == _buffer &&
+ if (_buffer != BufferHandle.Null &&
buffer.Offset == _bufferOffset &&
- buffer.Size == _bufferSize)
+ buffer.Size == _bufferSize &&
+ _renderer.BufferCount == _bufferCount)
{
+ // Only rebind the buffer when more have been created.
return;
}
_buffer = buffer.Handle;
_bufferOffset = buffer.Offset;
_bufferSize = buffer.Size;
+ _bufferCount = _renderer.BufferCount;
Bind(0);
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs
index 4a3f51bf..c3d08309 100644
--- a/Ryujinx.Graphics.OpenGL/Renderer.cs
+++ b/Ryujinx.Graphics.OpenGL/Renderer.cs
@@ -30,6 +30,8 @@ namespace Ryujinx.Graphics.OpenGL
internal ResourcePool ResourcePool { get; }
+ internal int BufferCount { get; private set; }
+
public string GpuVendor { get; private set; }
public string GpuRenderer { get; private set; }
public string GpuVersion { get; private set; }
@@ -52,6 +54,8 @@ namespace Ryujinx.Graphics.OpenGL
public BufferHandle CreateBuffer(int size)
{
+ BufferCount++;
+
return Buffer.Create(size);
}
@@ -69,7 +73,7 @@ namespace Ryujinx.Graphics.OpenGL
{
if (info.Target == Target.TextureBuffer)
{
- return new TextureBuffer(info);
+ return new TextureBuffer(this, info);
}
else
{