diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/HwCapabilities.cs | 10 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Renderer.cs | 1 |
2 files changed, 7 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs index 671bd5b2..7524dc1d 100644 --- a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs +++ b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs @@ -7,13 +7,15 @@ namespace Ryujinx.Graphics.OpenGL { private static Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr")); - private static Lazy<int> _maximumViewportDimensions = new Lazy<int>(() => GetLimit(All.MaxViewportDims)); - private static Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment)); + private static Lazy<int> _maximumViewportDimensions = new Lazy<int>(() => GetLimit(All.MaxViewportDims)); + private static Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize)); + private static Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment)); public static bool SupportsAstcCompression => _supportsAstcCompression.Value; - public static int MaximumViewportDimensions => _maximumViewportDimensions.Value; - public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value; + public static int MaximumViewportDimensions => _maximumViewportDimensions.Value; + public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value; + public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value; private static bool HasExtension(string name) { diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index 3007fe5c..eec3e320 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -64,6 +64,7 @@ namespace Ryujinx.Graphics.OpenGL return new Capabilities( HwCapabilities.SupportsAstcCompression, HwCapabilities.MaximumViewportDimensions, + HwCapabilities.MaximumComputeSharedMemorySize, HwCapabilities.StorageBufferOffsetAlignment); } |
