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-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs8
-rw-r--r--Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj2
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs10
5 files changed, 12 insertions, 12 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
index cd84024b..892d9f6a 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
@@ -413,10 +413,10 @@ namespace Ryujinx.Graphics.Gpu.Image
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void UpdateCachedBuffer(
int stageIndex,
- ref int cachedTextureBufferIndex,
- ref int cachedSamplerBufferIndex,
- ref ReadOnlySpan<int> cachedTextureBuffer,
- ref ReadOnlySpan<int> cachedSamplerBuffer,
+ scoped ref int cachedTextureBufferIndex,
+ scoped ref int cachedSamplerBufferIndex,
+ scoped ref ReadOnlySpan<int> cachedTextureBuffer,
+ scoped ref ReadOnlySpan<int> cachedSamplerBuffer,
int textureBufferIndex,
int samplerBufferIndex)
{
diff --git a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj
index 7b5d73b6..5255a6e0 100644
--- a/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj
+++ b/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
- <TargetFramework>net6.0</TargetFramework>
+ <TargetFramework>net7.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
diff --git a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs
index 9b5e8013..d7cb3d99 100644
--- a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionHashTable.cs
@@ -350,7 +350,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable
/// <param name="item">The item on the table, if found, otherwise unmodified</param>
/// <param name="data">The data on the table, if found, otherwise unmodified</param>
/// <returns>Table lookup result</returns>
- public SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, int size, ref T item, ref byte[] data)
+ public SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, int size, scoped ref T item, scoped ref byte[] data)
{
if (_count == 0)
{
diff --git a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs
index 4c9cc4d4..f26fbdbb 100644
--- a/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/HashTable/PartitionedHashTable.cs
@@ -91,7 +91,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.HashTable
/// <param name="item">The item on the table, if found, otherwise unmodified</param>
/// <param name="data">The data on the table, if found, otherwise unmodified</param>
/// <returns>Table lookup result</returns>
- public PartitionHashTable<T>.SearchResult TryFindItem(ref SmartDataAccessor dataAccessor, ref T item, ref byte[] data)
+ public PartitionHashTable<T>.SearchResult TryFindItem(scoped ref SmartDataAccessor dataAccessor, scoped ref T item, scoped ref byte[] data)
{
return _table.TryFindItem(ref dataAccessor, Size, ref item, ref data);
}
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
index a8047f08..28818304 100644
--- a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
@@ -552,11 +552,11 @@ namespace Ryujinx.Graphics.Gpu.Shader
private static void UpdateCachedBuffer(
GpuChannel channel,
bool isCompute,
- ref int cachedTextureBufferIndex,
- ref int cachedSamplerBufferIndex,
- ref ReadOnlySpan<int> cachedTextureBuffer,
- ref ReadOnlySpan<int> cachedSamplerBuffer,
- ref int cachedStageIndex,
+ scoped ref int cachedTextureBufferIndex,
+ scoped ref int cachedSamplerBufferIndex,
+ scoped ref ReadOnlySpan<int> cachedTextureBuffer,
+ scoped ref ReadOnlySpan<int> cachedSamplerBuffer,
+ scoped ref int cachedStageIndex,
int textureBufferIndex,
int samplerBufferIndex,
int stageIndex)