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-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Methods.cs16
-rw-r--r--Ryujinx.Graphics.Gpu/State/GpuState.cs5
-rw-r--r--Ryujinx.Graphics.Gpu/State/MethodOffset.cs3
3 files changed, 20 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Methods.cs b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
index 093f9048..df0e713d 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Methods.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Methods.cs
@@ -224,9 +224,12 @@ namespace Ryujinx.Graphics.Gpu.Engine
UpdateVertexAttribState(state);
}
- if (state.QueryModified(MethodOffset.PointSize))
+ if (state.QueryModified(MethodOffset.PointSize,
+ MethodOffset.VertexProgramPointSize,
+ MethodOffset.PointSpriteEnable,
+ MethodOffset.PointCoordReplace))
{
- UpdatePointSizeState(state);
+ UpdatePointState(state);
}
if (state.QueryModified(MethodOffset.PrimitiveRestartState))
@@ -703,11 +706,16 @@ namespace Ryujinx.Graphics.Gpu.Engine
/// Updates host point size based on guest GPU state.
/// </summary>
/// <param name="state">Current GPU state</param>
- private void UpdatePointSizeState(GpuState state)
+ private void UpdatePointState(GpuState state)
{
float size = state.Get<float>(MethodOffset.PointSize);
+ bool isProgramPointSize = state.Get<Boolean32>(MethodOffset.VertexProgramPointSize);
+ bool enablePointSprite = state.Get<Boolean32>(MethodOffset.PointSpriteEnable);
+
+ // TODO: Need to figure out a way to map PointCoordReplace enable bit.
+ Origin origin = (state.Get<int>(MethodOffset.PointCoordReplace) & 4) == 0 ? Origin.LowerLeft : Origin.UpperLeft;
- _context.Renderer.Pipeline.SetPointSize(size);
+ _context.Renderer.Pipeline.SetPointParameters(size, isProgramPointSize, enablePointSprite, origin);
}
/// <summary>
diff --git a/Ryujinx.Graphics.Gpu/State/GpuState.cs b/Ryujinx.Graphics.Gpu/State/GpuState.cs
index 9e7d9492..67bcb291 100644
--- a/Ryujinx.Graphics.Gpu/State/GpuState.cs
+++ b/Ryujinx.Graphics.Gpu/State/GpuState.cs
@@ -173,6 +173,11 @@ namespace Ryujinx.Graphics.Gpu.State
{
Set(MethodOffset.BlendState, index, BlendState.Default);
}
+
+ // Default Point Parameters
+ memory[(int)MethodOffset.PointSpriteEnable] = 1;
+ memory[(int)MethodOffset.PointSize] = 0x3F800000; // 1.0f
+ memory[(int)MethodOffset.PointCoordReplace] = 0x8; // Enable
}
/// <summary>
diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
index b0eb6f32..d9e2ce93 100644
--- a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
+++ b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs
@@ -73,6 +73,7 @@ namespace Ryujinx.Graphics.Gpu.State
FirstInstance = 0x50e,
ClipDistanceEnable = 0x544,
PointSize = 0x546,
+ PointSpriteEnable = 0x548,
ResetCounter = 0x54c,
RtDepthStencilEnable = 0x54e,
ConditionState = 0x554,
@@ -84,6 +85,7 @@ namespace Ryujinx.Graphics.Gpu.State
RtMsaaMode = 0x574,
VbElementU32 = 0x57a,
VbElementU16 = 0x57c,
+ PointCoordReplace = 0x581,
ShaderBaseAddress = 0x582,
DrawEnd = 0x585,
DrawBegin = 0x586,
@@ -92,6 +94,7 @@ namespace Ryujinx.Graphics.Gpu.State
IndexBufferCount = 0x5f8,
DepthBiasClamp = 0x61f,
VertexBufferInstanced = 0x620,
+ VertexProgramPointSize = 0x644,
FaceState = 0x646,
ViewportTransformEnable = 0x64b,
ViewVolumeClipControl = 0x64f,