diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/ZetaFormat.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/ZetaFormat.cs | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs b/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs deleted file mode 100644 index 01b608b3..00000000 --- a/Ryujinx.Graphics.Gpu/State/ZetaFormat.cs +++ /dev/null @@ -1,42 +0,0 @@ -using Ryujinx.Graphics.GAL; -using Ryujinx.Graphics.Gpu.Image; - -namespace Ryujinx.Graphics.Gpu.State -{ - /// <summary> - /// Depth-stencil texture format. - /// </summary> - enum ZetaFormat - { - D32Float = 0xa, - D16Unorm = 0x13, - D24UnormS8Uint = 0x14, - D24Unorm = 0x15, - S8UintD24Unorm = 0x16, - S8Uint = 0x17, - D32FloatS8Uint = 0x19 - } - - static class ZetaFormatConverter - { - /// <summary> - /// Converts the depth-stencil texture format to a host compatible format. - /// </summary> - /// <param name="format">Depth-stencil format</param> - /// <returns>Host compatible format enum value</returns> - public static FormatInfo Convert(this ZetaFormat format) - { - return format switch - { - ZetaFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1), - ZetaFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1), - ZetaFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), - ZetaFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1), - ZetaFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), - ZetaFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1), - ZetaFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2), - _ => FormatInfo.Default - }; - } - } -} |
