diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/MethodOffset.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/MethodOffset.cs | 134 |
1 files changed, 0 insertions, 134 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs deleted file mode 100644 index 1ddef95c..00000000 --- a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs +++ /dev/null @@ -1,134 +0,0 @@ -namespace Ryujinx.Graphics.Gpu.State -{ - /// <summary> - /// GPU method offset. - /// </summary> - /// <remarks> - /// This is indexed in 32 bits word. - /// </remarks> - enum MethodOffset - { - BindChannel = 0x0, - I2mParams = 0x60, - LaunchDma = 0x6c, - LoadInlineData = 0x6d, - CopyDstTexture = 0x80, - EarlyZForce = 0x84, - CopySrcTexture = 0x8c, - DispatchParamsAddress = 0xad, - Dispatch = 0xaf, - SyncpointAction = 0xb2, - CopyBuffer = 0xc0, - RasterizeEnable = 0xdf, - TfBufferState = 0xe0, - CopyBufferParams = 0x100, - TfState = 0x1c0, - CopyBufferConstA = 0x1c0, - CopyBufferConstB = 0x1c1, - CopyBufferSwizzle = 0x1c2, - CopyBufferDstTexture = 0x1c3, - CopyBufferSrcTexture = 0x1ca, - TfEnable = 0x1d1, - RtColorState = 0x200, - CopyTextureControl = 0x223, - CopyRegion = 0x22c, - CopyTexture = 0x237, - ViewportTransform = 0x280, - ViewportExtents = 0x300, - VertexBufferDrawState = 0x35d, - DepthMode = 0x35f, - ClearColors = 0x360, - ClearDepthValue = 0x364, - ClearStencilValue = 0x368, - DepthBiasState = 0x370, - TextureBarrier = 0x378, - ScissorState = 0x380, - StencilBackMasks = 0x3d5, - InvalidateTextures = 0x3dd, - TextureBarrierTiled = 0x3df, - RtColorMaskShared = 0x3e4, - RtDepthStencilState = 0x3f8, - ScreenScissorState = 0x3fd, - VertexAttribState = 0x458, - RtControl = 0x487, - RtDepthStencilSize = 0x48a, - SamplerIndex = 0x48d, - DepthTestEnable = 0x4b3, - BlendIndependent = 0x4b9, - DepthWriteEnable = 0x4ba, - AlphaTestEnable = 0x4bb, - VbElementU8 = 0x4c1, - DepthTestFunc = 0x4c3, - AlphaTestRef = 0x4c4, - AlphaTestFunc = 0x4c5, - BlendConstant = 0x4c7, - BlendStateCommon = 0x4cf, - BlendEnableCommon = 0x4d7, - BlendEnable = 0x4d8, - StencilTestState = 0x4e0, - YControl = 0x4eb, - LineWidthSmooth = 0x4ec, - LineWidthAliased = 0x4ed, - FirstVertex = 0x50d, - FirstInstance = 0x50e, - ClipDistanceEnable = 0x544, - PointSize = 0x546, - PointSpriteEnable = 0x548, - ResetCounter = 0x54c, - RtDepthStencilEnable = 0x54e, - ConditionState = 0x554, - SamplerPoolState = 0x557, - DepthBiasFactor = 0x55b, - LineSmoothEnable = 0x55c, - TexturePoolState = 0x55d, - StencilBackTestState = 0x565, - DepthBiasUnits = 0x56f, - RtMsaaMode = 0x574, - VbElementU32 = 0x57a, - VbElementU16 = 0x57c, - PointCoordReplace = 0x581, - ShaderBaseAddress = 0x582, - DrawEnd = 0x585, - DrawBegin = 0x586, - PrimitiveRestartState = 0x591, - IndexBufferState = 0x5f2, - IndexBufferCount = 0x5f8, - DrawIndexedSmall = 0x5f9, - DrawIndexedSmall2 = 0x5fa, - DrawIndexedSmallIncInstance = 0x5fc, - DrawIndexedSmallIncInstance2 = 0x5fd, - DepthBiasClamp = 0x61f, - VertexBufferInstanced = 0x620, - VertexProgramPointSize = 0x644, - FaceState = 0x646, - ViewportTransformEnable = 0x64b, - ViewVolumeClipControl = 0x64f, - PrimitiveTypeOverride = 0x65c, - LogicOpState = 0x671, - Clear = 0x674, - RtColorMask = 0x680, - ReportState = 0x6c0, - Report = 0x6c3, - VertexBufferState = 0x700, - BlendState = 0x780, - VertexBufferEndAddress = 0x7c0, - ShaderState = 0x800, - FirmwareCall0 = 0x8c0, - FirmwareCall1 = 0x8c1, - FirmwareCall2 = 0x8c2, - FirmwareCall3 = 0x8c3, - FirmwareCall4 = 0x8c4, - FirmwareCall5 = 0x8c5, - FirmwareCall6 = 0x8c6, - FirmwareCall7 = 0x8c7, - UniformBufferState = 0x8e0, - UniformBufferUpdateData = 0x8e4, - UniformBufferBindVertex = 0x904, - UniformBufferBindTessControl = 0x90c, - UniformBufferBindTessEvaluation = 0x914, - UniformBufferBindGeometry = 0x91c, - UniformBufferBindFragment = 0x924, - TextureBufferIndex = 0x982, - TfVaryingLocations = 0xa00 - } -}
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