diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State/MethodOffset.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/MethodOffset.cs | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/MethodOffset.cs b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs new file mode 100644 index 00000000..91dffe9f --- /dev/null +++ b/Ryujinx.Graphics.Gpu/State/MethodOffset.cs @@ -0,0 +1,62 @@ +namespace Ryujinx.Graphics.Gpu.State +{ + enum MethodOffset + { + Inline2MemoryParams = 0x60, + Inline2MemoryExecute = 0x6c, + Inline2MemoryPushData = 0x6d, + CopyDstTexture = 0x80, + CopySrcTexture = 0x8c, + DispatchParamsAddress = 0xad, + Dispatch = 0xaf, + CopyBufferParams = 0x100, + CopyBufferSwizzle = 0x1c2, + CopyBufferDstTexture = 0x1c3, + CopyBufferSrcTexture = 0x1ca, + RtColorState = 0x200, + CopyTextureControl = 0x223, + CopyRegion = 0x22c, + ViewportTransform = 0x280, + ViewportExtents = 0x300, + VertexBufferDrawState = 0x35d, + ClearColors = 0x360, + ClearDepthValue = 0x364, + ClearStencilValue = 0x368, + DepthBiasState = 0x370, + StencilBackMasks = 0x3d5, + InvalidateTextures = 0x3dd, + RtDepthStencilState = 0x3f8, + VertexAttribState = 0x458, + RtDepthStencilSize = 0x48a, + DepthTestEnable = 0x4b3, + DepthWriteEnable = 0x4ba, + DepthTestFunc = 0x4c3, + BlendEnable = 0x4d8, + StencilTestState = 0x4e0, + FirstVertex = 0x50d, + FirstInstance = 0x50e, + ResetCounter = 0x54c, + RtDepthStencilEnable = 0x54e, + ConditionState = 0x554, + SamplerPoolState = 0x557, + DepthBiasFactor = 0x55b, + TexturePoolState = 0x55d, + StencilBackTestState = 0x565, + DepthBiasUnits = 0x56f, + RtMsaaMode = 0x574, + ShaderBaseAddress = 0x582, + PrimitiveRestartState = 0x591, + IndexBufferState = 0x5f2, + DepthBiasClamp = 0x61f, + VertexBufferInstanced = 0x620, + FaceState = 0x646, + RtColorMask = 0x680, + ReportState = 0x6c0, + VertexBufferState = 0x700, + BlendState = 0x780, + VertexBufferEndAddress = 0x7c0, + ShaderState = 0x800, + UniformBufferState = 0x8e0, + TextureBufferIndex = 0x982 + } +}
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