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path: root/Ryujinx.Graphics.Gpu/State/IndexBufferState.cs
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-rw-r--r--Ryujinx.Graphics.Gpu/State/IndexBufferState.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/IndexBufferState.cs b/Ryujinx.Graphics.Gpu/State/IndexBufferState.cs
index 8a07bb52..b7868bb9 100644
--- a/Ryujinx.Graphics.Gpu/State/IndexBufferState.cs
+++ b/Ryujinx.Graphics.Gpu/State/IndexBufferState.cs
@@ -2,6 +2,10 @@ using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Gpu.State
{
+ /// <summary>
+ /// GPU index buffer state.
+ /// This is used on indexed draws.
+ /// </summary>
struct IndexBufferState
{
public GpuVa Address;