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-rw-r--r--Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs36
1 files changed, 0 insertions, 36 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs b/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs
deleted file mode 100644
index b85423cb..00000000
--- a/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-namespace Ryujinx.Graphics.Gpu.Shader
-{
- /// <summary>
- /// Holds counts for the resources used by a shader.
- /// </summary>
- class ResourceCounts
- {
- /// <summary>
- /// Total of uniform buffers used by the shaders.
- /// </summary>
- public int UniformBuffersCount;
-
- /// <summary>
- /// Total of storage buffers used by the shaders.
- /// </summary>
- public int StorageBuffersCount;
-
- /// <summary>
- /// Total of textures used by the shaders.
- /// </summary>
- public int TexturesCount;
-
- /// <summary>
- /// Total of images used by the shaders.
- /// </summary>
- public int ImagesCount;
-
- /// <summary>
- /// Creates a new instance of the shader resource counts class.
- /// </summary>
- public ResourceCounts()
- {
- UniformBuffersCount = 1; // The first binding is reserved for the support buffer.
- }
- }
-} \ No newline at end of file