diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/GpuChannelPoolState.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/GpuChannelPoolState.cs | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuChannelPoolState.cs b/Ryujinx.Graphics.Gpu/Shader/GpuChannelPoolState.cs deleted file mode 100644 index 1e34c5de..00000000 --- a/Ryujinx.Graphics.Gpu/Shader/GpuChannelPoolState.cs +++ /dev/null @@ -1,50 +0,0 @@ -using System; - -namespace Ryujinx.Graphics.Gpu.Shader -{ - /// <summary> - /// State used by the <see cref="GpuAccessor"/>. - /// </summary> - readonly struct GpuChannelPoolState : IEquatable<GpuChannelPoolState> - { - /// <summary> - /// GPU virtual address of the texture pool. - /// </summary> - public readonly ulong TexturePoolGpuVa; - - /// <summary> - /// Maximum ID of the texture pool. - /// </summary> - public readonly int TexturePoolMaximumId; - - /// <summary> - /// Constant buffer slot where the texture handles are located. - /// </summary> - public readonly int TextureBufferIndex; - - /// <summary> - /// Creates a new GPU texture pool state. - /// </summary> - /// <param name="texturePoolGpuVa">GPU virtual address of the texture pool</param> - /// <param name="texturePoolMaximumId">Maximum ID of the texture pool</param> - /// <param name="textureBufferIndex">Constant buffer slot where the texture handles are located</param> - public GpuChannelPoolState(ulong texturePoolGpuVa, int texturePoolMaximumId, int textureBufferIndex) - { - TexturePoolGpuVa = texturePoolGpuVa; - TexturePoolMaximumId = texturePoolMaximumId; - TextureBufferIndex = textureBufferIndex; - } - - /// <summary> - /// Check if the pool states are equal. - /// </summary> - /// <param name="other">Pool state to compare with</param> - /// <returns>True if they are equal, false otherwise</returns> - public bool Equals(GpuChannelPoolState other) - { - return TexturePoolGpuVa == other.TexturePoolGpuVa && - TexturePoolMaximumId == other.TexturePoolMaximumId && - TextureBufferIndex == other.TextureBufferIndex; - } - } -}
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