diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs | 158 |
1 files changed, 0 insertions, 158 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs b/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs deleted file mode 100644 index 5247a096..00000000 --- a/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs +++ /dev/null @@ -1,158 +0,0 @@ -using Ryujinx.Common.Memory; -using Ryujinx.Graphics.GAL; -using Ryujinx.Graphics.Gpu.Engine.Threed; -using Ryujinx.Graphics.Shader; - -namespace Ryujinx.Graphics.Gpu.Shader -{ - /// <summary> - /// State used by the <see cref="GpuAccessor"/>. - /// </summary> - struct GpuChannelGraphicsState - { - // New fields should be added to the end of the struct to keep disk shader cache compatibility. - - /// <summary> - /// Early Z force enable. - /// </summary> - public bool EarlyZForce; - - /// <summary> - /// Primitive topology of current draw. - /// </summary> - public PrimitiveTopology Topology; - - /// <summary> - /// Tessellation mode. - /// </summary> - public TessMode TessellationMode; - - /// <summary> - /// Indicates whether alpha-to-coverage is enabled. - /// </summary> - public bool AlphaToCoverageEnable; - - /// <summary> - /// Indicates whether alpha-to-coverage dithering is enabled. - /// </summary> - public bool AlphaToCoverageDitherEnable; - - /// <summary> - /// Indicates whether the viewport transform is disabled. - /// </summary> - public bool ViewportTransformDisable; - - /// <summary> - /// Depth mode zero to one or minus one to one. - /// </summary> - public bool DepthMode; - - /// <summary> - /// Indicates if the point size is set on the shader or is fixed. - /// </summary> - public bool ProgramPointSizeEnable; - - /// <summary> - /// Point size used if <see cref="ProgramPointSizeEnable" /> is false. - /// </summary> - public float PointSize; - - /// <summary> - /// Indicates whether alpha test is enabled. - /// </summary> - public bool AlphaTestEnable; - - /// <summary> - /// When alpha test is enabled, indicates the comparison that decides if the fragment should be discarded. - /// </summary> - public CompareOp AlphaTestCompare; - - /// <summary> - /// When alpha test is enabled, indicates the value to compare with the fragment output alpha. - /// </summary> - public float AlphaTestReference; - - /// <summary> - /// Type of the vertex attributes consumed by the shader. - /// </summary> - public Array32<AttributeType> AttributeTypes; - - /// <summary> - /// Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0. - /// </summary> - public bool HasConstantBufferDrawParameters; - - /// <summary> - /// Indicates that any storage buffer use is unaligned. - /// </summary> - public bool HasUnalignedStorageBuffer; - - /// <summary> - /// Type of the fragment shader outputs. - /// </summary> - public Array8<AttributeType> FragmentOutputTypes; - - /// <summary> - /// Indicates whether dual source blend is enabled. - /// </summary> - public bool DualSourceBlendEnable; - - /// <summary> - /// Creates a new GPU graphics state. - /// </summary> - /// <param name="earlyZForce">Early Z force enable</param> - /// <param name="topology">Primitive topology</param> - /// <param name="tessellationMode">Tessellation mode</param> - /// <param name="alphaToCoverageEnable">Indicates whether alpha-to-coverage is enabled</param> - /// <param name="alphaToCoverageDitherEnable">Indicates whether alpha-to-coverage dithering is enabled</param> - /// <param name="viewportTransformDisable">Indicates whether the viewport transform is disabled</param> - /// <param name="depthMode">Depth mode zero to one or minus one to one</param> - /// <param name="programPointSizeEnable">Indicates if the point size is set on the shader or is fixed</param> - /// <param name="pointSize">Point size if not set from shader</param> - /// <param name="alphaTestEnable">Indicates whether alpha test is enabled</param> - /// <param name="alphaTestCompare">When alpha test is enabled, indicates the comparison that decides if the fragment should be discarded</param> - /// <param name="alphaTestReference">When alpha test is enabled, indicates the value to compare with the fragment output alpha</param> - /// <param name="attributeTypes">Type of the vertex attributes consumed by the shader</param> - /// <param name="hasConstantBufferDrawParameters">Indicates that the draw is writing the base vertex, base instance and draw index to Constant Buffer 0</param> - /// <param name="hasUnalignedStorageBuffer">Indicates that any storage buffer use is unaligned</param> - /// <param name="fragmentOutputTypes">Type of the fragment shader outputs</param> - /// <param name="dualSourceBlendEnable">Type of the vertex attributes consumed by the shader</param> - public GpuChannelGraphicsState( - bool earlyZForce, - PrimitiveTopology topology, - TessMode tessellationMode, - bool alphaToCoverageEnable, - bool alphaToCoverageDitherEnable, - bool viewportTransformDisable, - bool depthMode, - bool programPointSizeEnable, - float pointSize, - bool alphaTestEnable, - CompareOp alphaTestCompare, - float alphaTestReference, - ref Array32<AttributeType> attributeTypes, - bool hasConstantBufferDrawParameters, - bool hasUnalignedStorageBuffer, - ref Array8<AttributeType> fragmentOutputTypes, - bool dualSourceBlendEnable) - { - EarlyZForce = earlyZForce; - Topology = topology; - TessellationMode = tessellationMode; - AlphaToCoverageEnable = alphaToCoverageEnable; - AlphaToCoverageDitherEnable = alphaToCoverageDitherEnable; - ViewportTransformDisable = viewportTransformDisable; - DepthMode = depthMode; - ProgramPointSizeEnable = programPointSizeEnable; - PointSize = pointSize; - AlphaTestEnable = alphaTestEnable; - AlphaTestCompare = alphaTestCompare; - AlphaTestReference = alphaTestReference; - AttributeTypes = attributeTypes; - HasConstantBufferDrawParameters = hasConstantBufferDrawParameters; - HasUnalignedStorageBuffer = hasUnalignedStorageBuffer; - FragmentOutputTypes = fragmentOutputTypes; - DualSourceBlendEnable = dualSourceBlendEnable; - } - } -}
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