diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs | 36 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 60 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs | 12 |
3 files changed, 71 insertions, 37 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs index 38f448d9..5cc8ec24 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryAccessor.cs @@ -59,42 +59,6 @@ namespace Ryujinx.Graphics.Gpu.Memory } /// <summary> - /// Reads a 32-bits signed integer from GPU mapped memory. - /// </summary> - /// <param name="gpuVa">GPU virtual address where the value is located</param> - /// <returns>The value at the specified memory location</returns> - public int ReadInt32(ulong gpuVa) - { - ulong processVa = _context.MemoryManager.Translate(gpuVa); - - return _context.PhysicalMemory.Read<int>(processVa); - } - - /// <summary> - /// Reads a 64-bits unsigned integer from GPU mapped memory. - /// </summary> - /// <param name="gpuVa">GPU virtual address where the value is located</param> - /// <returns>The value at the specified memory location</returns> - public ulong ReadUInt64(ulong gpuVa) - { - ulong processVa = _context.MemoryManager.Translate(gpuVa); - - return _context.PhysicalMemory.Read<ulong>(processVa); - } - - /// <summary> - /// Reads a 8-bits unsigned integer from GPU mapped memory. - /// </summary> - /// <param name="gpuVa">GPU virtual address where the value is located</param> - /// <param name="value">The value to be written</param> - public void WriteByte(ulong gpuVa, byte value) - { - ulong processVa = _context.MemoryManager.Translate(gpuVa); - - _context.PhysicalMemory.Write(processVa, MemoryMarshal.CreateSpan(ref value, 1)); - } - - /// <summary> /// Writes a 32-bits signed integer to GPU mapped memory. /// </summary> /// <param name="gpuVa">GPU virtual address to write the value into</param> diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index a9a8fbac..2d988f8d 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -1,4 +1,7 @@ +using Ryujinx.Cpu; using System; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; namespace Ryujinx.Graphics.Gpu.Memory { @@ -33,15 +36,70 @@ namespace Ryujinx.Graphics.Gpu.Memory public event EventHandler<UnmapEventArgs> MemoryUnmapped; + private GpuContext _context; + /// <summary> /// Creates a new instance of the GPU memory manager. /// </summary> - public MemoryManager() + public MemoryManager(GpuContext context) { + _context = context; _pageTable = new ulong[PtLvl0Size][]; } /// <summary> + /// Reads data from GPU mapped memory. + /// </summary> + /// <typeparam name="T">Type of the data</typeparam> + /// <param name="gpuVa">GPU virtual address where the data is located</param> + /// <returns>The data at the specified memory location</returns> + public T Read<T>(ulong gpuVa) where T : unmanaged + { + ulong processVa = Translate(gpuVa); + + return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.GetSpan(processVa, Unsafe.SizeOf<T>()))[0]; + } + + /// <summary> + /// Gets a read-only span of data from GPU mapped memory. + /// This reads as much data as possible, up to the specified maximum size. + /// </summary> + /// <param name="gpuVa">GPU virtual address where the data is located</param> + /// <param name="size">Size of the data</param> + /// <returns>The span of the data at the specified memory location</returns> + public ReadOnlySpan<byte> GetSpan(ulong gpuVa, int size) + { + ulong processVa = Translate(gpuVa); + + return _context.PhysicalMemory.GetSpan(processVa, size); + } + + /// <summary> + /// Gets a writable region from GPU mapped memory. + /// </summary> + /// <param name="address">Start address of the range</param> + /// <param name="size">Size in bytes to be range</param> + /// <returns>A writable region with the data at the specified memory location</returns> + public WritableRegion GetWritableRegion(ulong gpuVa, int size) + { + ulong processVa = Translate(gpuVa); + + return _context.PhysicalMemory.GetWritableRegion(processVa, size); + } + + /// <summary> + /// Writes data to GPU mapped memory. + /// </summary> + /// <param name="gpuVa">GPU virtual address to write the data into</param> + /// <param name="data">The data to be written</param> + public void Write(ulong gpuVa, ReadOnlySpan<byte> data) + { + ulong processVa = Translate(gpuVa); + + _context.PhysicalMemory.Write(processVa, data); + } + + /// <summary> /// Maps a given range of pages to the specified CPU virtual address. /// </summary> /// <remarks> diff --git a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs index 4a80aa1a..88beab8f 100644 --- a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs +++ b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs @@ -1,3 +1,4 @@ +using Ryujinx.Cpu; using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -35,6 +36,17 @@ namespace Ryujinx.Graphics.Gpu.Memory } /// <summary> + /// Gets a writable region from the application process. + /// </summary> + /// <param name="address">Start address of the range</param> + /// <param name="size">Size in bytes to be range</param> + /// <returns>A writable region with the data at the specified memory location</returns> + public WritableRegion GetWritableRegion(ulong address, int size) + { + return _cpuMemory.GetWritableRegion(address, size); + } + + /// <summary> /// Reads data from the application process. /// </summary> /// <typeparam name="T">Type of the structure</typeparam> |
