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-rw-r--r--Ryujinx.Graphics.Gpu/Image/SamplerPool.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Image/Texture.cs2
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs4
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TexturePool.cs4
4 files changed, 6 insertions, 6 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
index f10f800c..2abf96de 100644
--- a/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
@@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
ulong address = Address + (ulong)(uint)id * DescriptorSize;
- Span<byte> data = Context.PhysicalMemory.Read(address, DescriptorSize);
+ ReadOnlySpan<byte> data = Context.PhysicalMemory.GetSpan(address, DescriptorSize);
SamplerDescriptor descriptor = MemoryMarshal.Cast<byte, SamplerDescriptor>(data)[0];
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs
index e33de1fa..7d5e9079 100644
--- a/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -304,7 +304,7 @@ namespace Ryujinx.Graphics.Gpu.Image
return;
}
- Span<byte> data = _context.PhysicalMemory.Read(Address, Size);
+ ReadOnlySpan<byte> data = _context.PhysicalMemory.GetSpan(Address, Size);
if (Info.IsLinear)
{
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
index 984d45a9..7cc7f046 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
@@ -197,7 +197,7 @@ namespace Ryujinx.Graphics.Gpu.Image
address = bufferManager.GetGraphicsUniformBufferAddress(stageIndex, binding.CbufSlot);
}
- packedId = MemoryMarshal.Cast<byte, int>(_context.PhysicalMemory.Read(address + (ulong)binding.CbufOffset * 4, 4))[0];
+ packedId = MemoryMarshal.Cast<byte, int>(_context.PhysicalMemory.GetSpan(address + (ulong)binding.CbufOffset * 4, 4))[0];
}
else
{
@@ -321,7 +321,7 @@ namespace Ryujinx.Graphics.Gpu.Image
address += (uint)wordOffset * 4;
- return BitConverter.ToInt32(_context.PhysicalMemory.Read(address, 4));
+ return BitConverter.ToInt32(_context.PhysicalMemory.GetSpan(address, 4));
}
/// <summary>
diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
index f6aede79..a4f54c52 100644
--- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs
@@ -85,7 +85,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
ulong address = Address + (ulong)(uint)id * DescriptorSize;
- Span<byte> data = Context.PhysicalMemory.Read(address, DescriptorSize);
+ ReadOnlySpan<byte> data = Context.PhysicalMemory.GetSpan(address, DescriptorSize);
return MemoryMarshal.Cast<byte, TextureDescriptor>(data)[0];
}
@@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Gpu.Image
if (texture != null)
{
- Span<byte> data = Context.PhysicalMemory.Read(address, DescriptorSize);
+ ReadOnlySpan<byte> data = Context.PhysicalMemory.GetSpan(address, DescriptorSize);
TextureDescriptor descriptor = MemoryMarshal.Cast<byte, TextureDescriptor>(data)[0];