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path: root/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
index 8d44165c..9601b832 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureBindingsManager.cs
@@ -298,7 +298,7 @@ namespace Ryujinx.Graphics.Gpu.Image
_context.Renderer.Pipeline.SetTexture(bindingInfo.Binding, hostTexture);
}
- if (hostTexture != null && texture.Info.Target == Target.TextureBuffer)
+ if (hostTexture != null && texture.Target == Target.TextureBuffer)
{
// Ensure that the buffer texture is using the correct buffer as storage.
// Buffers are frequently re-created to accomodate larger data, so we need to re-bind
@@ -349,7 +349,7 @@ namespace Ryujinx.Graphics.Gpu.Image
ITexture hostTexture = texture?.GetTargetTexture(bindingInfo.Target);
- if (hostTexture != null && texture.Info.Target == Target.TextureBuffer)
+ if (hostTexture != null && texture.Target == Target.TextureBuffer)
{
// Ensure that the buffer texture is using the correct buffer as storage.
// Buffers are frequently re-created to accomodate larger data, so we need to re-bind