diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs | 3 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs | 1 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs b/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs index e3e8d5ba..9649841f 100644 --- a/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs +++ b/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs @@ -171,7 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory if (_isLinear && _lineCount == 1) { - memoryManager.Physical.CacheResourceWrite(memoryManager, _dstGpuVa, data); + memoryManager.WriteTrackedResource(_dstGpuVa, data); + _context.AdvanceSequence(); } else { diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs index d4f228e9..52637c20 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs @@ -211,6 +211,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { uint syncpointId = (uint)argument & 0xFFFF; + _context.AdvanceSequence(); _context.CreateHostSyncIfNeeded(); _context.Renderer.UpdateCounters(); // Poll the query counters, the game may want an updated result. _context.Synchronization.IncrementSyncpoint(syncpointId); |
