diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Inline2Memory.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Inline2Memory.cs | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Inline2Memory.cs b/Ryujinx.Graphics.Gpu/Engine/Inline2Memory.cs index 8d1ebebe..79432395 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Inline2Memory.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Inline2Memory.cs @@ -19,6 +19,11 @@ namespace Ryujinx.Graphics.Gpu.Engine private int[] _buffer; + /// <summary> + /// Launches Inline-to-Memory engine DMA copy. + /// </summary> + /// <param name="state">Current GPU state</param> + /// <param name="argument">Method call argument</param> public void LaunchDma(GpuState state, int argument) { _params = state.Get<Inline2MemoryParams>(MethodOffset.I2mParams); @@ -42,6 +47,11 @@ namespace Ryujinx.Graphics.Gpu.Engine _finished = false; } + /// <summary> + /// Pushes a word of data to the Inline-to-Memory engine. + /// </summary> + /// <param name="state">Current GPU state</param> + /// <param name="argument">Method call argument</param> public void LoadInlineData(GpuState state, int argument) { if (!_finished) @@ -55,6 +65,9 @@ namespace Ryujinx.Graphics.Gpu.Engine } } + /// <summary> + /// Performs actual copy of the inline data after the transfer is finished. + /// </summary> private void FinishTransfer() { Span<byte> data = MemoryMarshal.Cast<int, byte>(_buffer).Slice(0, _size); |
