diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs | 36 |
1 files changed, 28 insertions, 8 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs b/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs index d0fcf142..0e284ac5 100644 --- a/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs +++ b/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs @@ -26,6 +26,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo private struct CommandBuffer { /// <summary> + /// Processor used to process the command buffer. Contains channel state. + /// </summary> + public GPFifoProcessor Processor; + + /// <summary> /// The type of the command buffer. /// </summary> public CommandBufferType Type; @@ -60,11 +65,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo private readonly ConcurrentQueue<CommandBuffer> _commandBufferQueue; private CommandBuffer _currentCommandBuffer; + private GPFifoProcessor _prevChannelProcessor; private readonly bool _ibEnable; private readonly GpuContext _context; private readonly AutoResetEvent _event; - private readonly GPFifoProcessor _processor; private bool _interrupt; @@ -78,8 +83,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo _ibEnable = true; _context = context; _event = new AutoResetEvent(false); - - _processor = new GPFifoProcessor(context); } /// <summary> @@ -94,11 +97,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo /// Push a GPFIFO entry in the form of a prefetched command buffer. /// It is intended to be used by nvservices to handle special cases. /// </summary> + /// <param name="processor">Processor used to process <paramref name="commandBuffer"/></param> /// <param name="commandBuffer">The command buffer containing the prefetched commands</param> - public void PushHostCommandBuffer(int[] commandBuffer) + internal void PushHostCommandBuffer(GPFifoProcessor processor, int[] commandBuffer) { _commandBufferQueue.Enqueue(new CommandBuffer { + Processor = processor, Type = CommandBufferType.Prefetch, Words = commandBuffer, EntryAddress = ulong.MaxValue, @@ -109,9 +114,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo /// <summary> /// Create a CommandBuffer from a GPFIFO entry. /// </summary> + /// <param name="processor">Processor used to process the command buffer pointed to by <paramref name="entry"/></param> /// <param name="entry">The GPFIFO entry</param> /// <returns>A new CommandBuffer based on the GPFIFO entry</returns> - private CommandBuffer CreateCommandBuffer(GPEntry entry) + private static CommandBuffer CreateCommandBuffer(GPFifoProcessor processor, GPEntry entry) { CommandBufferType type = CommandBufferType.Prefetch; @@ -124,6 +130,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo return new CommandBuffer { + Processor = processor, Type = type, Words = null, EntryAddress = startAddress, @@ -134,8 +141,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo /// <summary> /// Pushes GPFIFO entries. /// </summary> + /// <param name="processor">Processor used to process the command buffers pointed to by <paramref name="entries"/></param> /// <param name="entries">GPFIFO entries</param> - public void PushEntries(ReadOnlySpan<ulong> entries) + internal void PushEntries(GPFifoProcessor processor, ReadOnlySpan<ulong> entries) { bool beforeBarrier = true; @@ -143,7 +151,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo { ulong entry = entries[index]; - CommandBuffer commandBuffer = CreateCommandBuffer(Unsafe.As<ulong, GPEntry>(ref entry)); + CommandBuffer commandBuffer = CreateCommandBuffer(processor, Unsafe.As<ulong, GPEntry>(ref entry)); if (beforeBarrier && commandBuffer.Type == CommandBufferType.Prefetch) { @@ -173,12 +181,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo /// </summary> public void DispatchCalls() { + // Use this opportunity to also dispose any pending channels that were closed. + _context.DisposePendingChannels(); + + // Process command buffers. while (_ibEnable && !_interrupt && _commandBufferQueue.TryDequeue(out CommandBuffer entry)) { _currentCommandBuffer = entry; _currentCommandBuffer.Fetch(_context); - _processor.Process(_currentCommandBuffer.Words); + // If we are changing the current channel, + // we need to force all the host state to be updated. + if (_prevChannelProcessor != entry.Processor) + { + _prevChannelProcessor = entry.Processor; + entry.Processor.ForceAllDirty(); + } + + entry.Processor.Process(_currentCommandBuffer.Words); } _interrupt = false; |
