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path: root/Ryujinx.Graphics.Gpu/Engine/Compute.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Compute.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/Compute.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Compute.cs b/Ryujinx.Graphics.Gpu/Engine/Compute.cs
index 46857b33..bbf1eeaa 100644
--- a/Ryujinx.Graphics.Gpu/Engine/Compute.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/Compute.cs
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
ulong shaderGpuVa = shaderBaseAddress.Pack() + (uint)dispatchParams.ShaderOffset;
// Note: A size of 0 is also invalid, the size must be at least 1.
- int sharedMemorySize = Math.Clamp(dispatchParams.SharedMemorySize & 0xffff, 4, _context.Capabilities.MaximumComputeSharedMemorySize);
+ int sharedMemorySize = Math.Clamp(dispatchParams.SharedMemorySize & 0xffff, 1, _context.Capabilities.MaximumComputeSharedMemorySize);
ComputeShader cs = _shaderCache.GetComputeShader(
shaderGpuVa,