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-rw-r--r--Ryujinx.Graphics.GAL/IPipeline.cs7
-rw-r--r--Ryujinx.Graphics.GAL/RectangleF.cs12
2 files changed, 9 insertions, 10 deletions
diff --git a/Ryujinx.Graphics.GAL/IPipeline.cs b/Ryujinx.Graphics.GAL/IPipeline.cs
index c02f84d4..75c3077e 100644
--- a/Ryujinx.Graphics.GAL/IPipeline.cs
+++ b/Ryujinx.Graphics.GAL/IPipeline.cs
@@ -1,4 +1,3 @@
-using Ryujinx.Graphics.Shader;
using System;
namespace Ryujinx.Graphics.GAL
@@ -15,9 +14,9 @@ namespace Ryujinx.Graphics.GAL
void ClearRenderTargetDepthStencil(
float depthValue,
- bool depthMask,
- int stencilValue,
- int stencilMask);
+ bool depthMask,
+ int stencilValue,
+ int stencilMask);
void CommandBufferBarrier();
diff --git a/Ryujinx.Graphics.GAL/RectangleF.cs b/Ryujinx.Graphics.GAL/RectangleF.cs
index c58aabf0..cf166781 100644
--- a/Ryujinx.Graphics.GAL/RectangleF.cs
+++ b/Ryujinx.Graphics.GAL/RectangleF.cs
@@ -2,16 +2,16 @@ namespace Ryujinx.Graphics.GAL
{
public struct RectangleF
{
- public float X { get; }
- public float Y { get; }
- public float Width { get; }
+ public float X { get; }
+ public float Y { get; }
+ public float Width { get; }
public float Height { get; }
public RectangleF(float x, float y, float width, float height)
{
- X = x;
- Y = y;
- Width = width;
+ X = x;
+ Y = y;
+ Width = width;
Height = height;
}
}