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path: root/Ryujinx.Graphics.GAL/Multithreading/SyncMap.cs
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Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading/SyncMap.cs')
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/SyncMap.cs62
1 files changed, 0 insertions, 62 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/SyncMap.cs b/Ryujinx.Graphics.GAL/Multithreading/SyncMap.cs
deleted file mode 100644
index ae09e852..00000000
--- a/Ryujinx.Graphics.GAL/Multithreading/SyncMap.cs
+++ /dev/null
@@ -1,62 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Threading;
-
-namespace Ryujinx.Graphics.GAL.Multithreading
-{
- class SyncMap : IDisposable
- {
- private HashSet<ulong> _inFlight = new HashSet<ulong>();
- private AutoResetEvent _inFlightChanged = new AutoResetEvent(false);
-
- internal void CreateSyncHandle(ulong id)
- {
- lock (_inFlight)
- {
- _inFlight.Add(id);
- }
- }
-
- internal void AssignSync(ulong id)
- {
- lock (_inFlight)
- {
- _inFlight.Remove(id);
- }
-
- _inFlightChanged.Set();
- }
-
- internal void WaitSyncAvailability(ulong id)
- {
- // Blocks until the handle is available.
-
- bool signal = false;
-
- while (true)
- {
- lock (_inFlight)
- {
- if (!_inFlight.Contains(id))
- {
- break;
- }
- }
-
- _inFlightChanged.WaitOne();
- signal = true;
- }
-
- if (signal)
- {
- // Signal other threads which might still be waiting.
- _inFlightChanged.Set();
- }
- }
-
- public void Dispose()
- {
- _inFlightChanged.Dispose();
- }
- }
-}