diff options
Diffstat (limited to 'Ryujinx.Common/Configuration/Hid/Controller')
10 files changed, 257 insertions, 0 deletions
diff --git a/Ryujinx.Common/Configuration/Hid/Controller/GamepadInputId.cs b/Ryujinx.Common/Configuration/Hid/Controller/GamepadInputId.cs new file mode 100644 index 00000000..cae65fc9 --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/GamepadInputId.cs @@ -0,0 +1,54 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller +{ + public enum GamepadInputId : byte + { + Unbound, + A, + B, + X, + Y, + LeftStick, + RightStick, + LeftShoulder, + RightShoulder, + + // Likely axis + LeftTrigger, + // Likely axis + RightTrigger, + + DpadUp, + DpadDown, + DpadLeft, + DpadRight, + + // Special buttons + + Minus, + Plus, + + Back = Minus, + Start = Plus, + + Guide, + Misc1, + + // Xbox Elite paddle + Paddle1, + Paddle2, + Paddle3, + Paddle4, + + // PS5 touchpad button + Touchpad, + + // Virtual buttons for single joycon + SingleLeftTrigger0, + SingleRightTrigger0, + + SingleLeftTrigger1, + SingleRightTrigger1, + + Count + } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs b/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs new file mode 100644 index 00000000..e3423bb5 --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs @@ -0,0 +1,37 @@ +using Ryujinx.Common.Configuration.Hid.Controller.Motion; + +namespace Ryujinx.Common.Configuration.Hid.Controller +{ + public class GenericControllerInputConfig<Button, Stick> : GenericInputConfigurationCommon<Button> where Button : unmanaged where Stick : unmanaged + { + /// <summary> + /// Left JoyCon Controller Stick Bindings + /// </summary> + public JoyconConfigControllerStick<Button, Stick> LeftJoyconStick { get; set; } + + /// <summary> + /// Right JoyCon Controller Stick Bindings + /// </summary> + public JoyconConfigControllerStick<Button, Stick> RightJoyconStick { get; set; } + + /// <summary> + /// Controller Left Analog Stick Deadzone + /// </summary> + public float DeadzoneLeft { get; set; } + + /// <summary> + /// Controller Right Analog Stick Deadzone + /// </summary> + public float DeadzoneRight { get; set; } + + /// <summary> + /// Controller Trigger Threshold + /// </summary> + public float TriggerThreshold { get; set; } + + /// <summary> + /// Controller Motion Settings + /// </summary> + public MotionConfigController Motion { get; set; } + } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/JoyconConfigControllerStick.cs b/Ryujinx.Common/Configuration/Hid/Controller/JoyconConfigControllerStick.cs new file mode 100644 index 00000000..0a9ca9dd --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/JoyconConfigControllerStick.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller +{ + public class JoyconConfigControllerStick<Button, Stick> where Button: unmanaged where Stick: unmanaged + { + public Stick Joystick { get; set; } + public bool InvertStickX { get; set; } + public bool InvertStickY { get; set; } + public Button StickButton { get; set; } + } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/CemuHookMotionConfigController.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/CemuHookMotionConfigController.cs new file mode 100644 index 00000000..2a5a73ff --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/Motion/CemuHookMotionConfigController.cs @@ -0,0 +1,30 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller.Motion +{ + public class CemuHookMotionConfigController : MotionConfigController + { + /// <summary> + /// Motion Controller Slot + /// </summary> + public int Slot { get; set; } + + /// <summary> + /// Motion Controller Alternative Slot, for RightJoyCon in Pair mode + /// </summary> + public int AltSlot { get; set; } + + /// <summary> + /// Mirror motion input in Pair mode + /// </summary> + public bool MirrorInput { get; set; } + + /// <summary> + /// Host address of the DSU Server + /// </summary> + public string DsuServerHost { get; set; } + + /// <summary> + /// Port of the DSU Server + /// </summary> + public int DsuServerPort { get; set; } + } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs new file mode 100644 index 00000000..d1c2e4e8 --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs @@ -0,0 +1,76 @@ +using System; +using System.Text.Json; +using System.Text.Json.Serialization; + +namespace Ryujinx.Common.Configuration.Hid.Controller.Motion +{ + class JsonMotionConfigControllerConverter : JsonConverter<MotionConfigController> + { + private static MotionInputBackendType GetMotionInputBackendType(ref Utf8JsonReader reader) + { + // Temporary reader to get the backend type + Utf8JsonReader tempReader = reader; + + MotionInputBackendType result = MotionInputBackendType.Invalid; + + while (tempReader.Read()) + { + // NOTE: We scan all properties ignoring the depth entirely on purpose. + // The reason behind this is that we cannot track in a reliable way the depth of the object because Utf8JsonReader never emit the first TokenType == StartObject if the json start with an object. + // As such, this code will try to parse very field named "motion_backend" to the correct enum. + if (tempReader.TokenType == JsonTokenType.PropertyName) + { + string propertyName = tempReader.GetString(); + + if (propertyName.Equals("motion_backend")) + { + tempReader.Read(); + + if (tempReader.TokenType == JsonTokenType.String) + { + string backendTypeRaw = tempReader.GetString(); + + if (!Enum.TryParse(backendTypeRaw, out result)) + { + result = MotionInputBackendType.Invalid; + } + else + { + break; + } + } + } + } + } + + return result; + } + + public override MotionConfigController Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) + { + MotionInputBackendType motionBackendType = GetMotionInputBackendType(ref reader); + + return motionBackendType switch + { + MotionInputBackendType.GamepadDriver => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(StandardMotionConfigController), options), + MotionInputBackendType.CemuHook => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(CemuHookMotionConfigController), options), + _ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"), + }; + } + + public override void Write(Utf8JsonWriter writer, MotionConfigController value, JsonSerializerOptions options) + { + switch (value.MotionBackend) + { + case MotionInputBackendType.GamepadDriver: + JsonSerializer.Serialize(writer, value as StandardMotionConfigController, options); + break; + case MotionInputBackendType.CemuHook: + JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, options); + break; + default: + throw new ArgumentException($"Unknown motion backend type {value.MotionBackend}"); + } + } + } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigController.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigController.cs new file mode 100644 index 00000000..832aae0d --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionConfigController.cs @@ -0,0 +1,22 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller.Motion +{ + public class MotionConfigController + { + public MotionInputBackendType MotionBackend { get; set; } + + /// <summary> + /// Gyro Sensitivity + /// </summary> + public int Sensitivity { get; set; } + + /// <summary> + /// Gyro Deadzone + /// </summary> + public double GyroDeadzone { get; set; } + + /// <summary> + /// Enable Motion Controls + /// </summary> + public bool EnableMotion { get; set; } + } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs new file mode 100644 index 00000000..45d654ed --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/Motion/MotionInputBackendType.cs @@ -0,0 +1,9 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller.Motion +{ + public enum MotionInputBackendType : byte + { + Invalid, + GamepadDriver, + CemuHook + } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/StandardMotionConfigController.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/StandardMotionConfigController.cs new file mode 100644 index 00000000..df925444 --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/Motion/StandardMotionConfigController.cs @@ -0,0 +1,4 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller.Motion +{ + public class StandardMotionConfigController : MotionConfigController { } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/StandardControllerInputConfig.cs b/Ryujinx.Common/Configuration/Hid/Controller/StandardControllerInputConfig.cs new file mode 100644 index 00000000..4154a42b --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/StandardControllerInputConfig.cs @@ -0,0 +1,4 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller +{ + public class StandardControllerInputConfig : GenericControllerInputConfig<GamepadInputId, StickInputId> { } +} diff --git a/Ryujinx.Common/Configuration/Hid/Controller/StickInputId.cs b/Ryujinx.Common/Configuration/Hid/Controller/StickInputId.cs new file mode 100644 index 00000000..87945a75 --- /dev/null +++ b/Ryujinx.Common/Configuration/Hid/Controller/StickInputId.cs @@ -0,0 +1,11 @@ +namespace Ryujinx.Common.Configuration.Hid.Controller +{ + public enum StickInputId : byte + { + Unbound, + Left, + Right, + + Count + } +} |
