diff options
Diffstat (limited to 'Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs')
| -rw-r--r-- | Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs b/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs deleted file mode 100644 index d7f0e788..00000000 --- a/Ryujinx.Common/Configuration/Hid/Controller/GenericControllerInputConfig.cs +++ /dev/null @@ -1,82 +0,0 @@ -using Ryujinx.Common.Configuration.Hid.Controller.Motion; -using System; -using System.Text.Json.Serialization; - -namespace Ryujinx.Common.Configuration.Hid.Controller -{ - public class GenericControllerInputConfig<Button, Stick> : GenericInputConfigurationCommon<Button> where Button : unmanaged where Stick : unmanaged - { - [JsonIgnore] - private float _deadzoneLeft; - [JsonIgnore] - private float _deadzoneRight; - [JsonIgnore] - private float _triggerThreshold; - - /// <summary> - /// Left JoyCon Controller Stick Bindings - /// </summary> - public JoyconConfigControllerStick<Button, Stick> LeftJoyconStick { get; set; } - - /// <summary> - /// Right JoyCon Controller Stick Bindings - /// </summary> - public JoyconConfigControllerStick<Button, Stick> RightJoyconStick { get; set; } - - /// <summary> - /// Controller Left Analog Stick Deadzone - /// </summary> - public float DeadzoneLeft - { - get => _deadzoneLeft; set - { - _deadzoneLeft = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - /// <summary> - /// Controller Right Analog Stick Deadzone - /// </summary> - public float DeadzoneRight - { - get => _deadzoneRight; set - { - _deadzoneRight = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - /// <summary> - /// Controller Left Analog Stick Range - /// </summary> - public float RangeLeft { get; set; } - - /// <summary> - /// Controller Right Analog Stick Range - /// </summary> - public float RangeRight { get; set; } - - /// <summary> - /// Controller Trigger Threshold - /// </summary> - public float TriggerThreshold - { - get => _triggerThreshold; set - { - _triggerThreshold = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - /// <summary> - /// Controller Motion Settings - /// </summary> - public MotionConfigController Motion { get; set; } - - /// <summary> - /// Controller Rumble Settings - /// </summary> - public RumbleConfigController Rumble { get; set; } - } -} |
