diff options
Diffstat (limited to 'Ryujinx.Common/Configuration/ConfigurationState.cs')
| -rw-r--r-- | Ryujinx.Common/Configuration/ConfigurationState.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Ryujinx.Common/Configuration/ConfigurationState.cs b/Ryujinx.Common/Configuration/ConfigurationState.cs index 0f5367f9..3149f250 100644 --- a/Ryujinx.Common/Configuration/ConfigurationState.cs +++ b/Ryujinx.Common/Configuration/ConfigurationState.cs @@ -272,6 +272,16 @@ namespace Ryujinx.Configuration public ReactiveObject<float> MaxAnisotropy { get; private set; } /// <summary> + /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead. + /// </summary> + public ReactiveObject<int> ResScale { get; private set; } + + /// <summary> + /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1. + /// </summary> + public ReactiveObject<float> ResScaleCustom { get; private set; } + + /// <summary> /// Dumps shaders in this local directory /// </summary> public ReactiveObject<string> ShadersDumpPath { get; private set; } @@ -283,6 +293,8 @@ namespace Ryujinx.Configuration public GraphicsSection() { + ResScale = new ReactiveObject<int>(); + ResScaleCustom = new ReactiveObject<float>(); MaxAnisotropy = new ReactiveObject<float>(); ShadersDumpPath = new ReactiveObject<string>(); EnableVsync = new ReactiveObject<bool>(); @@ -354,6 +366,8 @@ namespace Ryujinx.Configuration ConfigurationFileFormat configurationFile = new ConfigurationFileFormat { Version = ConfigurationFileFormat.CurrentVersion, + ResScale = Graphics.ResScale, + ResScaleCustom = Graphics.ResScaleCustom, MaxAnisotropy = Graphics.MaxAnisotropy, GraphicsShadersDumpPath = Graphics.ShadersDumpPath, LoggingEnableDebug = Logger.EnableDebug, @@ -410,6 +424,8 @@ namespace Ryujinx.Configuration public void LoadDefault() { + Graphics.ResScale.Value = 1; + Graphics.ResScaleCustom.Value = 1.0f; Graphics.MaxAnisotropy.Value = -1; Graphics.ShadersDumpPath.Value = ""; Logger.EnableDebug.Value = false; @@ -652,10 +668,22 @@ namespace Ryujinx.Configuration configurationFileUpdated = true; } + if (configurationFileFormat.Version < 11) + { + Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11."); + + configurationFileFormat.ResScale = 1; + configurationFileFormat.ResScaleCustom = 1.0f; + + configurationFileUpdated = true; + } + List<InputConfig> inputConfig = new List<InputConfig>(); inputConfig.AddRange(configurationFileFormat.ControllerConfig); inputConfig.AddRange(configurationFileFormat.KeyboardConfig); + Graphics.ResScale.Value = configurationFileFormat.ResScale; + Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy; Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath; Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug; |
