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Diffstat (limited to 'Ryujinx.Common/Configuration/ConfigurationFileFormat.cs')
-rw-r--r--Ryujinx.Common/Configuration/ConfigurationFileFormat.cs12
1 files changed, 11 insertions, 1 deletions
diff --git a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
index d67d71b8..13dad62c 100644
--- a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
+++ b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs
@@ -13,11 +13,21 @@ namespace Ryujinx.Configuration
/// <summary>
/// The current version of the file format
/// </summary>
- public const int CurrentVersion = 10;
+ public const int CurrentVersion = 11;
public int Version { get; set; }
/// <summary>
+ /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
+ /// </summary>
+ public int ResScale { get; set; }
+
+ /// <summary>
+ /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
+ /// </summary>
+ public float ResScaleCustom { get; set; }
+
+ /// <summary>
/// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
/// </summary>
public float MaxAnisotropy { get; set; }