diff options
Diffstat (limited to 'Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs')
| -rw-r--r-- | Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs b/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs deleted file mode 100644 index d49313ea..00000000 --- a/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs +++ /dev/null @@ -1,99 +0,0 @@ -using Ryujinx.Audio.Integration; -using System; -using System.IO; -using System.Runtime.InteropServices; -using System.Text; - -namespace Ryujinx.Audio.Renderer.Utils -{ - /// <summary> - /// A <see cref="IHardwareDevice"/> that outputs to a wav file. - /// </summary> - public class FileHardwareDevice : IHardwareDevice - { - private FileStream _stream; - private uint _channelCount; - private uint _sampleRate; - - private const int HeaderSize = 44; - - public FileHardwareDevice(string path, uint channelCount, uint sampleRate) - { - _stream = File.OpenWrite(path); - _channelCount = channelCount; - _sampleRate = sampleRate; - - _stream.Seek(HeaderSize, SeekOrigin.Begin); - } - - private void UpdateHeader() - { - var writer = new BinaryWriter(_stream); - - long currentPos = writer.Seek(0, SeekOrigin.Current); - - writer.Seek(0, SeekOrigin.Begin); - - writer.Write("RIFF"u8); - writer.Write((int)(writer.BaseStream.Length - 8)); - writer.Write("WAVE"u8); - writer.Write("fmt "u8); - writer.Write(16); - writer.Write((short)1); - writer.Write((short)GetChannelCount()); - writer.Write(GetSampleRate()); - writer.Write(GetSampleRate() * GetChannelCount() * sizeof(short)); - writer.Write((short)(GetChannelCount() * sizeof(short))); - writer.Write((short)(sizeof(short) * 8)); - writer.Write("data"u8); - writer.Write((int)(writer.BaseStream.Length - HeaderSize)); - - writer.Seek((int)currentPos, SeekOrigin.Begin); - } - - public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount) - { - _stream.Write(MemoryMarshal.Cast<short, byte>(data)); - - UpdateHeader(); - _stream.Flush(); - } - - public void SetVolume(float volume) - { - // Do nothing, volume is not used for FileHardwareDevice at the moment. - } - - public float GetVolume() - { - // FileHardwareDevice does not incorporate volume. - return 0; - } - - public uint GetChannelCount() - { - return _channelCount; - } - - public uint GetSampleRate() - { - return _sampleRate; - } - - public void Dispose() - { - Dispose(true); - } - - protected virtual void Dispose(bool disposing) - { - if (disposing) - { - _stream?.Flush(); - _stream?.Dispose(); - - _stream = null; - } - } - } -}
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