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path: root/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs
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Diffstat (limited to 'Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs b/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs
index 60d8e284..6fd0a299 100644
--- a/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs
+++ b/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs
@@ -94,10 +94,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
0.0f
};
- public IDelayLine[] FdnDelayLines { get; }
+ public DelayLine[] FdnDelayLines { get; }
public DecayDelay[] DecayDelays { get; }
- public IDelayLine PreDelayLine { get; }
- public IDelayLine BackLeftDelayLine { get; }
+ public DelayLine PreDelayLine { get; }
+ public DelayLine BackLeftDelayLine { get; }
public uint[] EarlyDelayTime { get; }
public float[] EarlyGain { get; }
public uint PreDelayLineDelayTime { get; private set; }
@@ -122,7 +122,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.State
public ReverbState(ref ReverbParameter parameter, ulong workBuffer, bool isLongSizePreDelaySupported)
{
- FdnDelayLines = new IDelayLine[4];
+ FdnDelayLines = new DelayLine[4];
DecayDelays = new DecayDelay[4];
EarlyDelayTime = new uint[EarlyModeCount];
EarlyGain = new float[EarlyModeCount];