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Diffstat (limited to 'Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs56
1 files changed, 0 insertions, 56 deletions
diff --git a/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs b/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs
deleted file mode 100644
index 5c0c8845..00000000
--- a/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs
+++ /dev/null
@@ -1,56 +0,0 @@
-using System;
-using System.Runtime.CompilerServices;
-
-namespace Ryujinx.Audio.Renderer.Dsp.Command
-{
- public class VolumeRampCommand : ICommand
- {
- public bool Enabled { get; set; }
-
- public int NodeId { get; }
-
- public CommandType CommandType => CommandType.VolumeRamp;
-
- public uint EstimatedProcessingTime { get; set; }
-
- public ushort InputBufferIndex { get; }
- public ushort OutputBufferIndex { get; }
-
- public float Volume0 { get; }
- public float Volume1 { get; }
-
- public VolumeRampCommand(float volume0, float volume1, uint bufferIndex, int nodeId)
- {
- Enabled = true;
- NodeId = nodeId;
-
- InputBufferIndex = (ushort)bufferIndex;
- OutputBufferIndex = (ushort)bufferIndex;
-
- Volume0 = volume0;
- Volume1 = volume1;
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private void ProcessVolumeRamp(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, int sampleCount)
- {
- float ramp = (Volume1 - Volume0) / sampleCount;
-
- float volume = Volume0;
-
- for (int i = 0; i < sampleCount; i++)
- {
- outputBuffer[i] = FloatingPointHelper.MultiplyRoundUp(inputBuffer[i], volume);
- volume += ramp;
- }
- }
-
- public void Process(CommandList context)
- {
- ReadOnlySpan<float> inputBuffer = context.GetBuffer(InputBufferIndex);
- Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
-
- ProcessVolumeRamp(outputBuffer, inputBuffer, (int)context.SampleCount);
- }
- }
-} \ No newline at end of file