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Diffstat (limited to 'Ryujinx.Audio/Renderer/Dsp/Command/CaptureBufferCommand.cs')
-rw-r--r--Ryujinx.Audio/Renderer/Dsp/Command/CaptureBufferCommand.cs154
1 files changed, 154 insertions, 0 deletions
diff --git a/Ryujinx.Audio/Renderer/Dsp/Command/CaptureBufferCommand.cs b/Ryujinx.Audio/Renderer/Dsp/Command/CaptureBufferCommand.cs
new file mode 100644
index 00000000..c6c579d3
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+++ b/Ryujinx.Audio/Renderer/Dsp/Command/CaptureBufferCommand.cs
@@ -0,0 +1,154 @@
+//
+// Copyright (c) 2019-2021 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Audio.Renderer.Dsp.State;
+using Ryujinx.Audio.Renderer.Parameter;
+using Ryujinx.Memory;
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using static Ryujinx.Audio.Renderer.Dsp.State.AuxiliaryBufferHeader;
+using CpuAddress = System.UInt64;
+
+namespace Ryujinx.Audio.Renderer.Dsp.Command
+{
+ public class CaptureBufferCommand : ICommand
+ {
+ public bool Enabled { get; set; }
+
+ public int NodeId { get; }
+
+ public CommandType CommandType => CommandType.CaptureBuffer;
+
+ public ulong EstimatedProcessingTime { get; set; }
+
+ public uint InputBufferIndex { get; }
+
+ public ulong CpuBufferInfoAddress { get; }
+ public ulong DspBufferInfoAddress { get; }
+
+ public CpuAddress OutputBuffer { get; }
+ public uint CountMax { get; }
+ public uint UpdateCount { get; }
+ public uint WriteOffset { get; }
+
+ public bool IsEffectEnabled { get; }
+
+ public CaptureBufferCommand(uint bufferOffset, byte inputBufferOffset, ulong sendBufferInfo, bool isEnabled,
+ uint countMax, CpuAddress outputBuffer, uint updateCount, uint writeOffset, int nodeId)
+ {
+ Enabled = true;
+ NodeId = nodeId;
+ InputBufferIndex = bufferOffset + inputBufferOffset;
+ CpuBufferInfoAddress = sendBufferInfo;
+ DspBufferInfoAddress = sendBufferInfo + (ulong)Unsafe.SizeOf<AuxiliaryBufferHeader>();
+ OutputBuffer = outputBuffer;
+ CountMax = countMax;
+ UpdateCount = updateCount;
+ WriteOffset = writeOffset;
+ IsEffectEnabled = isEnabled;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private uint Write(IVirtualMemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount)
+ {
+ if (countMax == 0 || outBufferAddress == 0)
+ {
+ return 0;
+ }
+
+ uint targetWriteOffset = writeOffset + AuxiliaryBufferInfo.GetWriteOffset(memoryManager, DspBufferInfoAddress);
+
+ if (targetWriteOffset > countMax)
+ {
+ return 0;
+ }
+
+ uint remaining = count;
+
+ uint inBufferOffset = 0;
+
+ while (remaining != 0)
+ {
+ uint countToWrite = Math.Min(countMax - targetWriteOffset, remaining);
+
+ memoryManager.Write(outBufferAddress + targetWriteOffset * sizeof(int), MemoryMarshal.Cast<int, byte>(buffer.Slice((int)inBufferOffset, (int)countToWrite)));
+
+ targetWriteOffset = (targetWriteOffset + countToWrite) % countMax;
+ remaining -= countToWrite;
+ inBufferOffset += countToWrite;
+ }
+
+ if (updateCount != 0)
+ {
+ uint dspTotalSampleCount = AuxiliaryBufferInfo.GetTotalSampleCount(memoryManager, DspBufferInfoAddress);
+ uint cpuTotalSampleCount = AuxiliaryBufferInfo.GetTotalSampleCount(memoryManager, CpuBufferInfoAddress);
+
+ uint totalSampleCountDiff = dspTotalSampleCount - cpuTotalSampleCount;
+
+ if (totalSampleCountDiff >= countMax)
+ {
+ uint dspLostSampleCount = AuxiliaryBufferInfo.GetLostSampleCount(memoryManager, DspBufferInfoAddress);
+ uint cpuLostSampleCount = AuxiliaryBufferInfo.GetLostSampleCount(memoryManager, CpuBufferInfoAddress);
+
+ uint lostSampleCountDiff = dspLostSampleCount - cpuLostSampleCount;
+ uint newLostSampleCount = lostSampleCountDiff + updateCount;
+
+ if (lostSampleCountDiff > newLostSampleCount)
+ {
+ newLostSampleCount = cpuLostSampleCount - 1;
+ }
+
+ AuxiliaryBufferInfo.SetLostSampleCount(memoryManager, DspBufferInfoAddress, newLostSampleCount);
+ }
+
+ uint newWriteOffset = (AuxiliaryBufferInfo.GetWriteOffset(memoryManager, DspBufferInfoAddress) + updateCount) % countMax;
+
+ AuxiliaryBufferInfo.SetWriteOffset(memoryManager, DspBufferInfoAddress, newWriteOffset);
+
+ uint newTotalSampleCount = totalSampleCountDiff + newWriteOffset;
+
+ AuxiliaryBufferInfo.SetTotalSampleCount(memoryManager, DspBufferInfoAddress, newTotalSampleCount);
+ }
+
+ return count;
+ }
+
+ public void Process(CommandList context)
+ {
+ Span<float> inputBuffer = context.GetBuffer((int)InputBufferIndex);
+
+ if (IsEffectEnabled)
+ {
+ Span<int> inputBufferInt = MemoryMarshal.Cast<float, int>(inputBuffer);
+
+ // Convert input data to the target format for user (int)
+ DataSourceHelper.ToInt(inputBufferInt, inputBuffer, inputBuffer.Length);
+
+ // Send the input to the user
+ Write(context.MemoryManager, OutputBuffer, CountMax, inputBufferInt, context.SampleCount, WriteOffset, UpdateCount);
+
+ // Convert back to float
+ DataSourceHelper.ToFloat(inputBuffer, inputBufferInt, inputBuffer.Length);
+ }
+ else
+ {
+ AuxiliaryBufferInfo.Reset(context.MemoryManager, DspBufferInfoAddress);
+ }
+ }
+ }
+}