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-rw-r--r--Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs2
-rw-r--r--Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs4
-rw-r--r--Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs18
3 files changed, 12 insertions, 12 deletions
diff --git a/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs b/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
index c76628af..b6f45a3e 100644
--- a/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
+++ b/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceDriver.cs
@@ -133,4 +133,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
return direction == Direction.Input || direction == Direction.Output;
}
}
-}
+} \ No newline at end of file
diff --git a/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs b/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs
index 9e4728e5..ff3b0988 100644
--- a/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs
+++ b/Ryujinx.Audio/Backends/CompatLayer/CompatLayerHardwareDeviceSession.cs
@@ -81,7 +81,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{
BufferTag = buffer.BufferTag,
DataPointer = buffer.DataPointer,
- DataSize = (ulong)downmixedBuffer.Length
+ DataSize = (ulong)downmixedBuffer.Length
};
bool result = _realSession.RegisterBuffer(fakeBuffer, downmixedBuffer);
@@ -120,4 +120,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
return _realSession.WasBufferFullyConsumed(buffer);
}
}
-}
+} \ No newline at end of file
diff --git a/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs b/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs
index 08f92010..6959c158 100644
--- a/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs
+++ b/Ryujinx.Audio/Backends/CompatLayer/Downmixing.cs
@@ -24,11 +24,11 @@ namespace Ryujinx.Audio.Backends.CompatLayer
public short Right;
}
- private const int Q15Bits = 16;
- private const int RawQ15One = 1 << Q15Bits;
- private const int RawQ15HalfOne = (int)(0.5f * RawQ15One);
- private const int Minus3dBInQ15 = (int)(0.707f * RawQ15One);
- private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
+ private const int Q15Bits = 16;
+ private const int RawQ15One = 1 << Q15Bits;
+ private const int RawQ15HalfOne = (int)(0.5f * RawQ15One);
+ private const int Minus3dBInQ15 = (int)(0.707f * RawQ15One);
+ private const int Minus6dBInQ15 = (int)(0.501f * RawQ15One);
private const int Minus12dBInQ15 = (int)(0.251f * RawQ15One);
private static readonly int[] DefaultSurroundToStereoCoefficients = new int[4]
@@ -46,8 +46,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer
};
private const int SurroundChannelCount = 6;
- private const int StereoChannelCount = 2;
- private const int MonoChannelCount = 1;
+ private const int StereoChannelCount = 2;
+ private const int MonoChannelCount = 1;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ReadOnlySpan<Channel51FormatPCM16> GetSurroundBuffer(ReadOnlySpan<short> data)
@@ -86,7 +86,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
{
Channel51FormatPCM16 channel = channels[i];
- downmixedBuffer[i * 2] = DownMixSurroundToStereo(coefficients, channel.BackLeft, channel.LowFrequency, channel.FrontCenter, channel.FrontLeft);
+ downmixedBuffer[i * 2] = DownMixSurroundToStereo(coefficients, channel.BackLeft, channel.LowFrequency, channel.FrontCenter, channel.FrontLeft);
downmixedBuffer[i * 2 + 1] = DownMixSurroundToStereo(coefficients, channel.BackRight, channel.LowFrequency, channel.FrontCenter, channel.FrontRight);
}
@@ -122,4 +122,4 @@ namespace Ryujinx.Audio.Backends.CompatLayer
return DownMixSurroundToStereo(DefaultSurroundToStereoCoefficients, data);
}
}
-}
+} \ No newline at end of file