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Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs')
-rw-r--r--Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs57
1 files changed, 0 insertions, 57 deletions
diff --git a/Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs b/Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs
deleted file mode 100644
index 00520cfc..00000000
--- a/Ryujinx.Audio.Renderer/Server/Voice/VoiceChannelResource.cs
+++ /dev/null
@@ -1,57 +0,0 @@
-//
-// Copyright (c) 2019-2021 Ryujinx
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-//
-
-using Ryujinx.Common.Memory;
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.Audio.Renderer.Server.Voice
-{
- /// <summary>
- /// Server state for a voice channel resource.
- /// </summary>
- [StructLayout(LayoutKind.Sequential, Size = 0xD0, Pack = Alignment)]
- public struct VoiceChannelResource
- {
- public const int Alignment = 0x10;
-
- /// <summary>
- /// Mix volumes for the resource.
- /// </summary>
- public Array24<float> Mix;
-
- /// <summary>
- /// Previous mix volumes for resource.
- /// </summary>
- public Array24<float> PreviousMix;
-
- /// <summary>
- /// The id of the resource.
- /// </summary>
- public uint Id;
-
- /// <summary>
- /// Indicate if the resource is used.
- /// </summary>
- [MarshalAs(UnmanagedType.I1)]
- public bool IsUsed;
-
- public void UpdateState()
- {
- Mix.ToSpan().CopyTo(PreviousMix.ToSpan());
- }
- }
-}