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diff --git a/Ryujinx.Audio.Renderer/Parameter/BiquadFilterParameter.cs b/Ryujinx.Audio.Renderer/Parameter/BiquadFilterParameter.cs
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+//
+// Copyright (c) 2019-2020 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Common.Memory;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Audio.Renderer.Parameter
+{
+ /// <summary>
+ /// Biquad filter parameters.
+ /// </summary>
+ [StructLayout(LayoutKind.Sequential, Size = 0xC, Pack = 1)]
+ public struct BiquadFilterParameter
+ {
+ /// <summary>
+ /// Set to true if the biquad filter is active.
+ /// </summary>
+ [MarshalAs(UnmanagedType.I1)]
+ public bool Enable;
+
+ /// <summary>
+ /// Reserved/padding.
+ /// </summary>
+ private byte _reserved;
+
+ /// <summary>
+ /// Biquad filter numerator (b0, b1, b2).
+ /// </summary>
+ public Array3<short> Numerator;
+
+ /// <summary>
+ /// Biquad filter denominator (a1, a2).
+ /// </summary>
+ /// <remarks>a0 = 1</remarks>
+ public Array2<short> Denominator;
+ }
+}