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Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs')
-rw-r--r--Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs89
1 files changed, 89 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs b/Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs
new file mode 100644
index 00000000..d00d3371
--- /dev/null
+++ b/Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs
@@ -0,0 +1,89 @@
+//
+// Copyright (c) 2019-2020 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Audio.Renderer.Dsp.State;
+using Ryujinx.Audio.Renderer.Parameter;
+using System;
+
+namespace Ryujinx.Audio.Renderer.Dsp.Command
+{
+ public class BiquadFilterCommand : ICommand
+ {
+ public bool Enabled { get; set; }
+
+ public int NodeId { get; }
+
+ public CommandType CommandType => CommandType.BiquadFilter;
+
+ public ulong EstimatedProcessingTime { get; set; }
+
+ public BiquadFilterParameter Parameter { get; }
+ public Memory<BiquadFilterState> BiquadFilterState { get; }
+ public int InputBufferIndex { get; }
+ public int OutputBufferIndex { get; }
+ public bool NeedInitialization { get; }
+
+ public BiquadFilterCommand(int baseIndex, ref BiquadFilterParameter filter, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, bool needInitialization, int nodeId)
+ {
+ Parameter = filter;
+ BiquadFilterState = biquadFilterStateMemory;
+ InputBufferIndex = baseIndex + inputBufferOffset;
+ OutputBufferIndex = baseIndex + outputBufferOffset;
+ NeedInitialization = needInitialization;
+
+ Enabled = true;
+ NodeId = nodeId;
+ }
+
+ private void ProcessBiquadFilter(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, uint sampleCount)
+ {
+ const int fixedPointPrecisionForParameter = 14;
+
+ float a0 = FixedPointHelper.ToFloat(Parameter.Numerator[0], fixedPointPrecisionForParameter);
+ float a1 = FixedPointHelper.ToFloat(Parameter.Numerator[1], fixedPointPrecisionForParameter);
+ float a2 = FixedPointHelper.ToFloat(Parameter.Numerator[2], fixedPointPrecisionForParameter);
+
+ float b1 = FixedPointHelper.ToFloat(Parameter.Denominator[0], fixedPointPrecisionForParameter);
+ float b2 = FixedPointHelper.ToFloat(Parameter.Denominator[1], fixedPointPrecisionForParameter);
+
+ ref BiquadFilterState state = ref BiquadFilterState.Span[0];
+
+ for (int i = 0; i < sampleCount; i++)
+ {
+ float input = inputBuffer[i];
+ float output = input * a0 + state.Z1;
+
+ state.Z1 = input * a1 + output * b1 + state.Z2;
+ state.Z2 = input * a2 + output * b2;
+
+ outputBuffer[i] = output;
+ }
+ }
+
+ public void Process(CommandList context)
+ {
+ Span<float> outputBuffer = context.GetBuffer(InputBufferIndex);
+
+ if (NeedInitialization)
+ {
+ BiquadFilterState.Span[0] = new BiquadFilterState();
+ }
+
+ ProcessBiquadFilter(outputBuffer, outputBuffer, context.SampleCount);
+ }
+ }
+}