diff options
Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs')
| -rw-r--r-- | Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs b/Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs new file mode 100644 index 00000000..d00d3371 --- /dev/null +++ b/Ryujinx.Audio.Renderer/Dsp/Command/BiquadFilterCommand.cs @@ -0,0 +1,89 @@ +// +// Copyright (c) 2019-2020 Ryujinx +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. +// + +using Ryujinx.Audio.Renderer.Dsp.State; +using Ryujinx.Audio.Renderer.Parameter; +using System; + +namespace Ryujinx.Audio.Renderer.Dsp.Command +{ + public class BiquadFilterCommand : ICommand + { + public bool Enabled { get; set; } + + public int NodeId { get; } + + public CommandType CommandType => CommandType.BiquadFilter; + + public ulong EstimatedProcessingTime { get; set; } + + public BiquadFilterParameter Parameter { get; } + public Memory<BiquadFilterState> BiquadFilterState { get; } + public int InputBufferIndex { get; } + public int OutputBufferIndex { get; } + public bool NeedInitialization { get; } + + public BiquadFilterCommand(int baseIndex, ref BiquadFilterParameter filter, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, bool needInitialization, int nodeId) + { + Parameter = filter; + BiquadFilterState = biquadFilterStateMemory; + InputBufferIndex = baseIndex + inputBufferOffset; + OutputBufferIndex = baseIndex + outputBufferOffset; + NeedInitialization = needInitialization; + + Enabled = true; + NodeId = nodeId; + } + + private void ProcessBiquadFilter(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, uint sampleCount) + { + const int fixedPointPrecisionForParameter = 14; + + float a0 = FixedPointHelper.ToFloat(Parameter.Numerator[0], fixedPointPrecisionForParameter); + float a1 = FixedPointHelper.ToFloat(Parameter.Numerator[1], fixedPointPrecisionForParameter); + float a2 = FixedPointHelper.ToFloat(Parameter.Numerator[2], fixedPointPrecisionForParameter); + + float b1 = FixedPointHelper.ToFloat(Parameter.Denominator[0], fixedPointPrecisionForParameter); + float b2 = FixedPointHelper.ToFloat(Parameter.Denominator[1], fixedPointPrecisionForParameter); + + ref BiquadFilterState state = ref BiquadFilterState.Span[0]; + + for (int i = 0; i < sampleCount; i++) + { + float input = inputBuffer[i]; + float output = input * a0 + state.Z1; + + state.Z1 = input * a1 + output * b1 + state.Z2; + state.Z2 = input * a2 + output * b2; + + outputBuffer[i] = output; + } + } + + public void Process(CommandList context) + { + Span<float> outputBuffer = context.GetBuffer(InputBufferIndex); + + if (NeedInitialization) + { + BiquadFilterState.Span[0] = new BiquadFilterState(); + } + + ProcessBiquadFilter(outputBuffer, outputBuffer, context.SampleCount); + } + } +} |
