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Diffstat (limited to 'Ryujinx.Audio.Renderer/Device/VirtualDevice.cs')
-rw-r--r--Ryujinx.Audio.Renderer/Device/VirtualDevice.cs84
1 files changed, 0 insertions, 84 deletions
diff --git a/Ryujinx.Audio.Renderer/Device/VirtualDevice.cs b/Ryujinx.Audio.Renderer/Device/VirtualDevice.cs
deleted file mode 100644
index 29395e5c..00000000
--- a/Ryujinx.Audio.Renderer/Device/VirtualDevice.cs
+++ /dev/null
@@ -1,84 +0,0 @@
-//
-// Copyright (c) 2019-2021 Ryujinx
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-//
-
-using System.Diagnostics;
-
-namespace Ryujinx.Audio.Renderer.Device
-{
- /// <summary>
- /// Represents a virtual device used by IAudioDevice.
- /// </summary>
- public class VirtualDevice
- {
- /// <summary>
- /// All the defined virtual devices.
- /// </summary>
- public static readonly VirtualDevice[] Devices = new VirtualDevice[4]
- {
- new VirtualDevice("AudioStereoJackOutput", 2),
- new VirtualDevice("AudioBuiltInSpeakerOutput", 2),
- new VirtualDevice("AudioTvOutput", 6),
- new VirtualDevice("AudioUsbDeviceOutput", 2),
- };
-
- /// <summary>
- /// The name of the <see cref="VirtualDevice"/>.
- /// </summary>
- public string Name { get; }
-
- /// <summary>
- /// The count of channels supported by the <see cref="VirtualDevice"/>.
- /// </summary>
- public uint ChannelCount { get; }
-
- /// <summary>
- /// The system master volume of the <see cref="VirtualDevice"/>.
- /// </summary>
- public float MasterVolume { get; private set; }
-
- /// <summary>
- /// Create a new <see cref="VirtualDevice"/> instance.
- /// </summary>
- /// <param name="name">The name of the <see cref="VirtualDevice"/>.</param>
- /// <param name="channelCount">The count of channels supported by the <see cref="VirtualDevice"/>.</param>
- private VirtualDevice(string name, uint channelCount)
- {
- Name = name;
- ChannelCount = channelCount;
- }
-
- /// <summary>
- /// Update the master volume of the <see cref="VirtualDevice"/>.
- /// </summary>
- /// <param name="volume">The new master volume.</param>
- public void UpdateMasterVolume(float volume)
- {
- Debug.Assert(volume >= 0.0f && volume <= 1.0f);
-
- MasterVolume = volume;
- }
-
- /// <summary>
- /// Check if the <see cref="VirtualDevice"/> is a usb device.
- /// </summary>
- /// <returns>Returns true if the <see cref="VirtualDevice"/> is a usb device.</returns>
- public bool IsUsbDevice()
- {
- return Name.Equals("AudioUsbDeviceOutput");
- }
- }
-}