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-rw-r--r--Ryujinx.Audio.Renderer/Common/WorkBufferAllocator.cs78
1 files changed, 78 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Renderer/Common/WorkBufferAllocator.cs b/Ryujinx.Audio.Renderer/Common/WorkBufferAllocator.cs
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+//
+// Copyright (c) 2019-2020 Ryujinx
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+//
+
+using Ryujinx.Audio.Renderer.Utils;
+using Ryujinx.Common;
+using System;
+using System.Diagnostics;
+using System.Runtime.CompilerServices;
+
+namespace Ryujinx.Audio.Renderer.Common
+{
+ public class WorkBufferAllocator
+ {
+ public Memory<byte> BackingMemory { get; }
+
+ public ulong Offset { get; private set; }
+
+ public WorkBufferAllocator(Memory<byte> backingMemory)
+ {
+ BackingMemory = backingMemory;
+ }
+
+ public Memory<byte> Allocate(ulong size, int align)
+ {
+ Debug.Assert(align != 0);
+
+ if (size != 0)
+ {
+ ulong alignedOffset = BitUtils.AlignUp(Offset, align);
+
+ if (alignedOffset + size <= (ulong)BackingMemory.Length)
+ {
+ Memory<byte> result = BackingMemory.Slice((int)alignedOffset, (int)size);
+
+ Offset = alignedOffset + size;
+
+ // Clear the memory to be sure that is does not contain any garbage.
+ result.Span.Fill(0);
+
+ return result;
+ }
+ }
+
+ return Memory<byte>.Empty;
+ }
+
+ public Memory<T> Allocate<T>(ulong count, int align) where T: unmanaged
+ {
+ Memory<byte> allocatedMemory = Allocate((ulong)Unsafe.SizeOf<T>() * count, align);
+
+ if (allocatedMemory.IsEmpty)
+ {
+ return Memory<T>.Empty;
+ }
+
+ return SpanMemoryManager<T>.Cast(allocatedMemory);
+ }
+
+ public static ulong GetTargetSize<T>(ulong currentSize, ulong count, int align) where T: unmanaged
+ {
+ return BitUtils.AlignUp(currentSize, align) + (ulong)Unsafe.SizeOf<T>() * count;
+ }
+ }
+}