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Diffstat (limited to 'Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIODevice.cs')
-rw-r--r--Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIODevice.cs267
1 files changed, 267 insertions, 0 deletions
diff --git a/Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIODevice.cs b/Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIODevice.cs
new file mode 100644
index 00000000..6e7c4964
--- /dev/null
+++ b/Ryujinx.Audio.Backends.SoundIo/Native/libsoundio/SoundIODevice.cs
@@ -0,0 +1,267 @@
+using System;
+using System.Collections.Generic;
+using System.Runtime.InteropServices;
+
+namespace SoundIOSharp
+{
+ public class SoundIODevice
+ {
+ public static SoundIOChannelLayout BestMatchingChannelLayout(SoundIODevice device1, SoundIODevice device2)
+ {
+ var ptr1 = Marshal.ReadIntPtr(device1.handle, layouts_offset);
+ var ptr2 = Marshal.ReadIntPtr(device2.handle, layouts_offset);
+
+ return new SoundIOChannelLayout(Natives.soundio_best_matching_channel_layout(ptr1, device1.LayoutCount, ptr2, device2.LayoutCount));
+ }
+
+ internal SoundIODevice(Pointer<SoundIoDevice> handle)
+ {
+ this.handle = handle;
+ }
+
+ readonly Pointer<SoundIoDevice> handle;
+
+ // Equality (based on handle and native func)
+
+ public override bool Equals(object other)
+ {
+ var d = other as SoundIODevice;
+
+ return d != null && (this.handle == d.handle || Natives.soundio_device_equal (this.handle, d.handle));
+ }
+
+ public override int GetHashCode()
+ {
+ return (int)(IntPtr)handle;
+ }
+
+ public static bool operator == (SoundIODevice obj1, SoundIODevice obj2)
+ {
+ return obj1 is null ? obj2 is null : obj1.Equals(obj2);
+ }
+
+ public static bool operator != (SoundIODevice obj1, SoundIODevice obj2)
+ {
+ return obj1 is null ? obj2 is object : !obj1.Equals(obj2);
+ }
+
+ // fields
+
+ public SoundIODeviceAim Aim
+ {
+ get { return (SoundIODeviceAim)Marshal.ReadInt32(handle, aim_offset); }
+ }
+
+ static readonly int aim_offset = (int)Marshal.OffsetOf<SoundIoDevice>("aim");
+
+ public SoundIOFormat CurrentFormat
+ {
+ get { return (SoundIOFormat)Marshal.ReadInt32(handle, current_format_offset); }
+ }
+
+ static readonly int current_format_offset = (int)Marshal.OffsetOf<SoundIoDevice>("current_format");
+
+ public SoundIOChannelLayout CurrentLayout
+ {
+ get { return new SoundIOChannelLayout((IntPtr)handle + current_layout_offset); }
+ }
+
+ static readonly int current_layout_offset = (int)Marshal.OffsetOf<SoundIoDevice>("current_layout");
+
+ public int FormatCount
+ {
+ get { return Marshal.ReadInt32(handle, format_count_offset); }
+ }
+
+ static readonly int format_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("format_count");
+
+ public IEnumerable<SoundIOFormat> Formats
+ {
+ get
+ {
+ var ptr = Marshal.ReadIntPtr(handle, formats_offset);
+
+ for (int i = 0; i < FormatCount; i++)
+ {
+ yield return (SoundIOFormat)Marshal.ReadInt32(ptr, i);
+ }
+ }
+ }
+
+ static readonly int formats_offset = (int)Marshal.OffsetOf<SoundIoDevice>("formats");
+
+ public string Id
+ {
+ get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, id_offset)); }
+ }
+
+ static readonly int id_offset = (int)Marshal.OffsetOf<SoundIoDevice>("id");
+
+ public bool IsRaw
+ {
+ get { return Marshal.ReadInt32(handle, is_raw_offset) != 0; }
+ }
+
+ static readonly int is_raw_offset = (int)Marshal.OffsetOf<SoundIoDevice>("is_raw");
+
+ public int LayoutCount
+ {
+ get { return Marshal.ReadInt32(handle, layout_count_offset); }
+ }
+
+ static readonly int layout_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("layout_count");
+
+ public IEnumerable<SoundIOChannelLayout> Layouts
+ {
+ get
+ {
+ var ptr = Marshal.ReadIntPtr (handle, layouts_offset);
+
+ for (int i = 0; i < LayoutCount; i++)
+ {
+ yield return new SoundIOChannelLayout(ptr + i * Marshal.SizeOf<SoundIoChannelLayout>());
+ }
+ }
+ }
+
+ static readonly int layouts_offset = (int)Marshal.OffsetOf<SoundIoDevice>("layouts");
+
+ public string Name
+ {
+ get { return Marshal.PtrToStringAnsi(Marshal.ReadIntPtr(handle, name_offset)); }
+ }
+
+ static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoDevice>("name");
+
+ public int ProbeError
+ {
+ get { return Marshal.ReadInt32(handle, probe_error_offset); }
+ }
+
+ static readonly int probe_error_offset = (int)Marshal.OffsetOf<SoundIoDevice>("probe_error");
+
+ public int ReferenceCount
+ {
+ get { return Marshal.ReadInt32(handle, ref_count_offset); }
+ }
+
+ static readonly int ref_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("ref_count");
+
+ public int SampleRateCount
+ {
+ get { return Marshal.ReadInt32(handle, sample_rate_count_offset); }
+ }
+
+ static readonly int sample_rate_count_offset = (int)Marshal.OffsetOf<SoundIoDevice>("sample_rate_count");
+
+ public IEnumerable<SoundIOSampleRateRange> SampleRates
+ {
+ get
+ {
+ var ptr = Marshal.ReadIntPtr(handle, sample_rates_offset);
+
+ for (int i = 0; i < SampleRateCount; i++)
+ {
+ yield return new SoundIOSampleRateRange(Marshal.ReadInt32(ptr, i * 2), Marshal.ReadInt32(ptr, i * 2 + 1));
+ }
+ }
+ }
+
+ static readonly int sample_rates_offset = (int)Marshal.OffsetOf<SoundIoDevice>("sample_rates");
+
+ public double SoftwareLatencyCurrent
+ {
+ get { return MarshalEx.ReadDouble(handle, software_latency_current_offset); }
+ set { MarshalEx.WriteDouble(handle, software_latency_current_offset, value); }
+ }
+
+ static readonly int software_latency_current_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_current");
+
+ public double SoftwareLatencyMin
+ {
+ get { return MarshalEx.ReadDouble(handle, software_latency_min_offset); }
+ set { MarshalEx.WriteDouble(handle, software_latency_min_offset, value); }
+ }
+
+ static readonly int software_latency_min_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_min");
+
+ public double SoftwareLatencyMax
+ {
+ get { return MarshalEx.ReadDouble(handle, software_latency_max_offset); }
+ set { MarshalEx.WriteDouble(handle, software_latency_max_offset, value); }
+ }
+
+ static readonly int software_latency_max_offset = (int)Marshal.OffsetOf<SoundIoDevice>("software_latency_max");
+
+ public SoundIO SoundIO
+ {
+ get { return new SoundIO(Marshal.ReadIntPtr(handle, soundio_offset)); }
+ }
+
+ static readonly int soundio_offset = (int)Marshal.OffsetOf<SoundIoDevice>("soundio");
+
+ // functions
+
+ public void AddReference()
+ {
+ Natives.soundio_device_ref(handle);
+ }
+
+ public void RemoveReference()
+ {
+ Natives.soundio_device_unref(handle);
+ }
+
+ public void SortDeviceChannelLayouts()
+ {
+ Natives.soundio_device_sort_channel_layouts(handle);
+ }
+
+ public static readonly SoundIOFormat S16NE = BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
+ public static readonly SoundIOFormat U16NE = BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
+ public static readonly SoundIOFormat S24NE = BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
+ public static readonly SoundIOFormat U24NE = BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
+ public static readonly SoundIOFormat S32NE = BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
+ public static readonly SoundIOFormat U32NE = BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
+ public static readonly SoundIOFormat Float32NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
+ public static readonly SoundIOFormat Float64NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
+ public static readonly SoundIOFormat S16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
+ public static readonly SoundIOFormat U16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
+ public static readonly SoundIOFormat S24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
+ public static readonly SoundIOFormat U24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
+ public static readonly SoundIOFormat S32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
+ public static readonly SoundIOFormat U32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
+ public static readonly SoundIOFormat Float32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
+ public static readonly SoundIOFormat Float64FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
+
+ public bool SupportsFormat(SoundIOFormat format)
+ {
+ return Natives.soundio_device_supports_format(handle, (SoundIoFormat)format);
+ }
+
+ public bool SupportsSampleRate(int sampleRate)
+ {
+ return Natives.soundio_device_supports_sample_rate(handle, sampleRate);
+ }
+
+ public bool SupportsChannelCount(int channelCount)
+ {
+ return Natives.soundio_device_supports_layout(handle, SoundIOChannelLayout.GetDefault(channelCount).Handle);
+ }
+
+ public int GetNearestSampleRate(int sampleRate)
+ {
+ return Natives.soundio_device_nearest_sample_rate(handle, sampleRate);
+ }
+
+ public SoundIOInStream CreateInStream()
+ {
+ return new SoundIOInStream(Natives.soundio_instream_create(handle));
+ }
+
+ public SoundIOOutStream CreateOutStream()
+ {
+ return new SoundIOOutStream(Natives.soundio_outstream_create(handle));
+ }
+ }
+} \ No newline at end of file